diff options
author | chai <chaifix@163.com> | 2021-09-08 10:52:35 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-08 10:52:35 +0800 |
commit | 21e186f75b504d832d9c7bef0456edd7d5d3155e (patch) | |
tree | e73c43fc78d0326f32da5fadfda57fa8e23c1d90 /Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs | |
parent | 7bd7b4c6c3be6840cab06aa4d8a38619bce44705 (diff) |
+behavior design
Diffstat (limited to 'Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs')
-rw-r--r-- | Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs deleted file mode 100644 index 91252ba1..00000000 --- a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Editor/HeightFogShaderGUI.cs +++ /dev/null @@ -1,61 +0,0 @@ -//Cristian Pop - https://boxophobic.com/
-
-using UnityEngine;
-using UnityEditor;
-
-public class HeightFogShaderGUI : ShaderGUI
-{
- Material material;
-
- public override void OnGUI(MaterialEditor materialEditor, MaterialProperty[] props)
- {
- base.OnGUI(materialEditor, props);
-
- material = materialEditor.target as Material;
-
- SetBlendProps();
- }
-
- void SetBlendProps()
- {
- if (material.HasProperty("_FogAxisMode"))
- {
- if (material.GetInt("_FogAxisMode") == 0)
- {
- material.SetVector("_FogAxisOption", new Vector4(1, 0, 0, 0));
- }
- else if (material.GetInt("_FogAxisMode") == 1)
- {
- material.SetVector("_FogAxisOption", new Vector4(0, 1, 0, 0));
- }
- else if (material.GetInt("_FogAxisMode") == 2)
- {
- material.SetVector("_FogAxisOption", new Vector4(0, 0, 1, 0));
- }
- }
-
- if (material.HasProperty("_DirectionalMode"))
- {
- if (material.GetInt("_DirectionalMode") == 0)
- {
- material.SetFloat("_DirectionalModeBlend", 0.0f);
- }
- else if (material.GetInt("_DirectionalMode") == 1)
- {
- material.SetFloat("_DirectionalModeBlend", 1.0f);
- }
- }
-
- if (material.HasProperty("_NoiseMode"))
- {
- if (material.GetInt("_NoiseMode") == 0)
- {
- material.SetFloat("_NoiseModeBlend", 0.0f);
- }
- else if (material.GetInt("_NoiseMode") == 2)
- {
- material.SetFloat("_NoiseModeBlend", 1.0f);
- }
- }
- }
-}
|