diff options
author | chai <chaifix@163.com> | 2020-11-26 20:52:34 +0800 |
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committer | chai <chaifix@163.com> | 2020-11-26 20:52:34 +0800 |
commit | 5b158af90739dcbb89c1538a6cb8c65a875dce80 (patch) | |
tree | f0437fff6efaab91ac850152a08aef288d572aab /Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset | |
parent | bc4d5201fc537f70cdcb576b57aaeb5d96527112 (diff) |
*misc
Diffstat (limited to 'Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset')
-rw-r--r-- | Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset new file mode 100644 index 00000000..1c99d031 --- /dev/null +++ b/Assets/BOXOPHOBIC/Atmospheric Height Fog/Core/Functions/Remap To 0-1.asset @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 78b2425a2284af743826c689403a4924, type: 3} + m_Name: Remap To 0-1 + m_EditorClassIdentifier: + m_functionInfo: "// Made with Amplify Shader Editor\n// Available at the Unity Asset + Store - http://u3d.as/y3X \n/*ASEBEGIN\nVersion=15407\n1927;29;1906;1014;1143.653;791.9193;1.377757;True;False\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;9;-128,-256;Float;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;7;-384,-128;Float;False;Min + Old;1;1;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;8;-384,-64;Float;False;Max + Old;1;2;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleSubtractOpNode;10;-128,-128;Float;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionInput;6;-384,-256;Float;False;;1;0;True;1;0;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.SimpleDivideOpNode;11;128,-256;Float;False;2;0;FLOAT;0;False;1;FLOAT;0;False;1;FLOAT;0\nNode;AmplifyShaderEditor.FunctionOutput;0;384,-256;Float;False;True;;0;False;1;0;FLOAT;0;False;1;FLOAT;0\nWireConnection;9;0;6;0\nWireConnection;9;1;7;0\nWireConnection;10;0;8;0\nWireConnection;10;1;7;0\nWireConnection;11;0;9;0\nWireConnection;11;1;10;0\nWireConnection;0;0;11;0\nASEEND*/\n//CHKSM=3398A488E740D858EDB9E40C589BAF327735EC39" + m_functionName: + m_description: 'Remap to 0-1. + +' + m_additionalIncludes: + m_additionalIncludes: [] + m_outsideIncludes: [] + m_additionalPragmas: + m_additionalPragmas: [] + m_outsidePragmas: [] + m_additionalDirectives: + m_validData: 0 + m_isDirty: 0 + m_moduleName: ' Additional Directives' + m_independentModule: 1 + m_additionalDirectives: [] + m_shaderFunctionDirectives: [] + m_nativeDirectives: [] + m_nativeDirectivesIndex: -1 + m_nativeDirectivesFoldout: 0 + m_directivesSaveItems: [] + m_nodeCategory: 7 + m_customNodeCategory: Advanced Dynamic Shaders + m_previewPosition: 0 + m_hidden: 0 |