diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
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committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Bundle/Shaders/Common/Image/ImageEffect.cginc | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/Bundle/Shaders/Common/Image/ImageEffect.cginc')
-rw-r--r-- | Assets/Bundle/Shaders/Common/Image/ImageEffect.cginc | 45 |
1 files changed, 0 insertions, 45 deletions
diff --git a/Assets/Bundle/Shaders/Common/Image/ImageEffect.cginc b/Assets/Bundle/Shaders/Common/Image/ImageEffect.cginc deleted file mode 100644 index ede53e55..00000000 --- a/Assets/Bundle/Shaders/Common/Image/ImageEffect.cginc +++ /dev/null @@ -1,45 +0,0 @@ -// UnitLensEffect效果相关 - -sampler2D _MainTex; -float4 _MainTex_ST; - -sampler2D _CameraDepthTexture; -float4 _CameraDepthTexture_ST; - -sampler2D _UnitDepthTexture; // 配合_CameraDepthTexture定位角色 -float4 _UnitDepthTexture_ST; - -sampler2D _UnitWorldNormalTexture; -float4 _UnitWorldNormalTexture_ST; - -sampler2D _UnitMotionVectorTexture; -float4 _UnitMotionVectorTexture_ST; - -float4 _UnitTileOffset; - -// 只对一小部分进行后处理 -float4 CalculateUnitTillOfssetVertex(float4 vert) -{ - float4 v = float4(vert.xy * _UnitTileOffset.xy + _UnitTileOffset.zw, 0, 1); - v.xy = v.xy * 2 - float2(1,1); - return v; -} - -fixed2 CalculateUnitTillOfssetUV(fixed2 uv0) -{ - return uv0 * _UnitTileOffset.xy + _UnitTileOffset.zw; -} - -struct image_v2f -{ - float2 uv : TEXCOORD0; - float4 vertex : SV_POSITION; -}; - -image_v2f image_vert(appdata_img v) -{ - image_v2f o; - o.vertex = CalculateUnitTillOfssetVertex(v.vertex); - o.uv = CalculateUnitTillOfssetUV(TRANSFORM_TEX(v.texcoord, _MainTex)); - return o; -} |