diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Bundle/Shaders/Common/Image/common_img_blur.shader | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/Bundle/Shaders/Common/Image/common_img_blur.shader')
-rw-r--r-- | Assets/Bundle/Shaders/Common/Image/common_img_blur.shader | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader b/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader deleted file mode 100644 index 89102da7..00000000 --- a/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader +++ /dev/null @@ -1,70 +0,0 @@ -// 高斯模糊 - -Shader "Erika/Common/Image/Blur" -{ - Properties - { - _MainTex("Texture", 2D) = "white" {} - _Angle("Angle", float) = 0 - _Distance("Distance", float) = 0 - _UnitTileOffset("TileOffset", Vector) = (1,1,0,0) - _Iterate("Iterate Count", float) = 1 - } - - SubShader - { - Tags { "RenderType" = "Opaque" "Queue" = "Transparent-1"} - LOD 100 - - ZWrite Off - ZTest LEqual - - Blend SrcAlpha OneMinusSrcAlpha - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - - #include "UnityCG.cginc" - - #include "./ImageEffect.cginc" - #include "./ImageHelper.cginc" - - struct v2f - { - float2 uv : TEXCOORD0; - float4 vertex : SV_POSITION; - }; - - float _Angle; - - fixed _Distance; - - float _Iterate; - - v2f vert(appdata_img v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = TRANSFORM_TEX(v.texcoord, _MainTex); - return o; - } - - fixed4 frag(v2f i) : SV_Target - { - _Angle = 0; - _Distance = 0; - - fixed2 uv = i.uv; - - fixed4 color = blur(_MainTex, _ScreenParams.xy, uv); - - return color; - } - ENDCG - } - } - -} // shader |