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author | chai <chaifix@163.com> | 2021-09-20 10:23:59 +0800 |
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committer | chai <chaifix@163.com> | 2021-09-20 10:23:59 +0800 |
commit | 4551d1d12fc3029fcf553cfdeb10402e42de705d (patch) | |
tree | 7c59a8c5a06e9b0f12d669c0b62fd3ef29ead953 /Assets/Bundle/Shaders/Common/Image/common_img_blur.shader | |
parent | 02b44c07adfcf921da594120b4cd8fc18b982725 (diff) |
*misc
Diffstat (limited to 'Assets/Bundle/Shaders/Common/Image/common_img_blur.shader')
-rw-r--r-- | Assets/Bundle/Shaders/Common/Image/common_img_blur.shader | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader b/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader index 2cebb028..c7e3891d 100644 --- a/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader +++ b/Assets/Bundle/Shaders/Common/Image/common_img_blur.shader @@ -42,6 +42,8 @@ float _Angle; + float4 _ScaleOffset; // 角色的范围 + fixed _Distance; v2f vert(appdata v) @@ -55,7 +57,7 @@ fixed4 frag(v2f i) : SV_Target { _Angle = 0; - _Distance = 0.02f; + _Distance = 0.05f; fixed2 uv = i.uv; fixed2 offset = fixed2(0.05, 0.05); |