diff options
author | chai <chaifix@163.com> | 2021-09-13 12:36:28 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-13 12:36:28 +0800 |
commit | 0449b9f500d01bc40f35d8a36d0bb1edf0fd1379 (patch) | |
tree | e05d0e31d9b3b92bb9f8da39ff24e98adc49e75d /Assets/Bundle/Unit | |
parent | 694c67043a8851d4d1b39421e1ff52b6fc6c3664 (diff) |
*misc
Diffstat (limited to 'Assets/Bundle/Unit')
8 files changed, 106 insertions, 16 deletions
diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_1.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_1.asset index cae0b6e4..fddcc1d1 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_1.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_1.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Air_Combo03_Z0_1 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Air_Combo03_Z0_1.anim + note: animationEvents: - {fileID: 114581710045323768} - {fileID: 114435450776992514} @@ -137,7 +138,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 12 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0.8, z: 0} rotation: {x: -24.814, y: 33.032, z: -30.331} @@ -157,6 +159,7 @@ MonoBehaviour: startFrame: 9 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab attached: 0 + attachNode: 0 bone: position: {x: 0, y: 1.3, z: 0} rotation: {x: -24.814, y: 33.032, z: -30.331} @@ -175,7 +178,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 7 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9 small.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 1, z: 0} rotation: {x: -24.814, y: 33.032, z: -30.331} @@ -195,6 +199,7 @@ MonoBehaviour: startFrame: 9 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab attached: 0 + attachNode: 0 bone: position: {x: 0, y: 1, z: 0} rotation: {x: -24.814, y: 33.032, z: -30.331} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset index 19125755..38e6e111 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_2.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Air_Combo03_Z0_2 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Air_Combo03_Z0_2.anim + note: animationEvents: - {fileID: 114311271947421858} hurtBoxes: @@ -178,7 +179,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 17 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0.8, z: 0} rotation: {x: 16.405, y: -122.817, z: 27.753} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_3.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_3.asset index 5f4f3c83..a3541eca 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_3.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_3.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Air_Combo03_Z0_3 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Air_Combo03_Z0_3.anim + note: animationEvents: - {fileID: 114014187727905604} hurtBoxes: [] @@ -144,7 +145,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 9 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 1.2, z: 0} rotation: {x: -85.16, y: 0, z: 0} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_4.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_4.asset index 5ef74246..822adaed 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_4.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_4.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Air_Combo03_Z0_4 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Air_Combo03_Z0_4.anim + note: animationEvents: - {fileID: 114099195259598398} hurtBoxes: @@ -214,7 +215,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 12 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0.3, z: 0} rotation: {x: 30.204, y: 15.196, z: -14.663} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_5.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_5.asset index ea25db64..86c2fbf8 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_5.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Air_Combo03_Z0_5.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Air_Combo03_Z0_5 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Air_Combo03_Z0_5.anim + note: animationEvents: - {fileID: 114811261527305922} hurtBoxes: [] @@ -127,7 +128,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 17 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 1.7, z: 0} rotation: {x: 0, y: 90.00001, z: 270} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset index faa8def9..30557709 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Attack_Jump_to_Air.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Attack_Jump_to_Air animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Attack_Jump_to_Air.anim + note: animationEvents: - {fileID: 114282673544850798} hurtBoxes: [] @@ -123,7 +124,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 11 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 1.8, z: 0.5} rotation: {x: 190, y: -87.41101, z: 86.147} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset index e4d94696..6f794770 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_1.asset @@ -14,6 +14,7 @@ MonoBehaviour: m_EditorClassIdentifier: animationName: Frank_RPG_Assassin_Combo02_1 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Frank_RPG_Assassin_Combo02_1.anim + note: animationEvents: - {fileID: 114964882930719632} - {fileID: 114533364586825402} @@ -33,6 +34,7 @@ MonoBehaviour: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + freezeGlobal: 0 freezeFramesSelf: 0 freezeFramesOther: 0 sparkPath: Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-white-3.prefab @@ -78,6 +80,7 @@ MonoBehaviour: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 + freezeGlobal: 0 freezeFramesSelf: 0 freezeFramesOther: 0 sparkPath: Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-blue-1.prefab @@ -152,6 +155,9 @@ MonoBehaviour: parameters: m_keys: m_values: [] + properties: + m_keys: + m_values: [] --- !u!114 &114167633906909970 MonoBehaviour: m_ObjectHideFlags: 0 @@ -271,7 +277,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 11 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0, z: 0} rotation: {x: 9.041, y: 3.24, z: -13.587} @@ -325,7 +332,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 7 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0, z: 0} rotation: {x: 29.554, y: -2.357, z: -15.468} diff --git a/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_2.asset b/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_2.asset index a9da654d..877f0c2b 100644 --- a/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_2.asset +++ b/Assets/Bundle/Unit/PC/Erika/AnimationData/Frank_RPG_Assassin_Combo02_2.asset @@ -10,10 +10,11 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: cab6406109041434e890f22d6455172f, type: 3} - m_Name: Frank_RPG_Assassin_Combo02_2 + m_Name: Frank_RPG_Assassin_Combo02_2(Clone) m_EditorClassIdentifier: animationName: Frank_RPG_Assassin_Combo02_2 animationPath: Assets/Bundle/Unit/PC/Erika/AnimationClip/Frank_RPG_Assassin_Combo02_2.anim + note: animationEvents: - {fileID: 114347121473010800} - {fileID: 114766687553299966} @@ -26,6 +27,13 @@ MonoBehaviour: multiHit: 0 hitResponse: 0 hitBack: {x: 0, y: 0, z: 0} + hitCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + freezeGlobal: 0 freezeFramesSelf: 0 freezeFramesOther: 0 sparkPath: Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-blue-1.prefab @@ -65,6 +73,13 @@ MonoBehaviour: multiHit: 0 hitResponse: 0 hitBack: {x: 0, y: 0, z: 0} + hitCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + freezeGlobal: 0 freezeFramesSelf: 0 freezeFramesOther: 0 sparkPath: Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-blue-1.prefab @@ -104,6 +119,13 @@ MonoBehaviour: multiHit: 0 hitResponse: 0 hitBack: {x: 0, y: 0, z: 0} + hitCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + freezeGlobal: 0 freezeFramesSelf: 0 freezeFramesOther: 0 sparkPath: Assets/Art/Vfx/Hit & Slashes Vol.3/Prefabs/hit-blue-1.prefab @@ -140,6 +162,9 @@ MonoBehaviour: throwBoxes: [] blockBoxes: [] defendBoxes: [] + overrideRootMotion: 0 + rootMotionOverrideData: + positions: [] speedCurve: serializedVersion: 2 m_Curve: @@ -175,6 +200,9 @@ MonoBehaviour: parameters: m_keys: m_values: [] + properties: + m_keys: + m_values: [] --- !u!114 &114201303160775736 MonoBehaviour: m_ObjectHideFlags: 0 @@ -188,16 +216,28 @@ MonoBehaviour: m_Name: EventProjectile m_EditorClassIdentifier: startFrame: 12 + name: + tag: projectilePath: Assets/Bundle/Projectile/PlasmaOceanBlue_Big_Projectile 1.prefab attachedToBone: 0 bone: posOffset: {x: 0, y: 1, z: 0} rotation: {x: 0, y: 0, z: 0} scale: {x: 1, y: 1, z: 1} + lifeTime: 0 + moveType: 0 velocity: {x: 1, y: 0, z: 0} + acceleration: {x: 0, y: 0, z: 0} + curvePath: + speedCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 towardDirection: 0 - hitResponse: 0 sparkPath: Assets/Bundle/Sparks/PlasmaOceanBlue_Big_Impact 1.prefab + hitResponse: 0 --- !u!114 &114312737581800856 MonoBehaviour: m_ObjectHideFlags: 0 @@ -212,7 +252,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 12 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: -30} @@ -230,16 +271,28 @@ MonoBehaviour: m_Name: EventProjectile m_EditorClassIdentifier: startFrame: 6 + name: + tag: projectilePath: Assets/Bundle/Projectile/PlasmaOceanBlue_Big_Projectile 1.prefab attachedToBone: 0 bone: posOffset: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0} scale: {x: 1, y: 1, z: 1} + lifeTime: 0 + moveType: 0 velocity: {x: 1, y: 0, z: 0} + acceleration: {x: 0, y: 0, z: 0} + curvePath: + speedCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 towardDirection: 0 - hitResponse: 0 sparkPath: Assets/Bundle/Sparks/PlasmaOceanBlue_Big_Impact 1.prefab + hitResponse: 0 --- !u!114 &114347121473010800 MonoBehaviour: m_ObjectHideFlags: 0 @@ -254,7 +307,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 2 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0, z: 0} rotation: {x: -20, y: 0, z: 0} @@ -272,16 +326,28 @@ MonoBehaviour: m_Name: EventProjectile m_EditorClassIdentifier: startFrame: 2 + name: + tag: projectilePath: Assets/Bundle/Projectile/PlasmaOceanBlue_Big_Projectile 1.prefab attachedToBone: 0 bone: posOffset: {x: 0, y: 1, z: 0} rotation: {x: 0, y: 0, z: 0} scale: {x: 1, y: 1, z: 1} + lifeTime: 0 + moveType: 0 velocity: {x: 1, y: 0, z: 0} + acceleration: {x: 0, y: 0, z: 0} + curvePath: + speedCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 towardDirection: 0 - hitResponse: 0 sparkPath: Assets/Bundle/Sparks/PlasmaOceanBlue_Big_Impact 1.prefab + hitResponse: 0 --- !u!114 &114766687553299966 MonoBehaviour: m_ObjectHideFlags: 0 @@ -296,7 +362,8 @@ MonoBehaviour: m_EditorClassIdentifier: startFrame: 6 effectPath: Assets/Art/Vfx/Sword slash VFX/Prefabs/Sword Slash 9.prefab - attached: 0 + attached: 1 + attachNode: 0 bone: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 80, z: 0} |