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author | chai <chaifix@163.com> | 2020-10-15 07:24:10 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-15 07:24:10 +0800 |
commit | e846c64d6f927879cb8a095e62d773a8d7b3c9f4 (patch) | |
tree | 7882744bbf2b6c7096ec15fb300f088c5a0807c5 /Assets/Editor/Tools/PhysicsPrimitiveEditor.cs | |
parent | cd12e74241678ee3c0752484d310b202187ba24c (diff) |
*ability system
Diffstat (limited to 'Assets/Editor/Tools/PhysicsPrimitiveEditor.cs')
-rw-r--r-- | Assets/Editor/Tools/PhysicsPrimitiveEditor.cs | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Assets/Editor/Tools/PhysicsPrimitiveEditor.cs b/Assets/Editor/Tools/PhysicsPrimitiveEditor.cs new file mode 100644 index 00000000..d401f244 --- /dev/null +++ b/Assets/Editor/Tools/PhysicsPrimitiveEditor.cs @@ -0,0 +1,17 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; + +/// <summary> +/// 编辑physics primitive的位置和大小 +/// </summary> +public class PhysicsPrimitiveEditor : Editor +{ + + protected virtual void OnSceneGUI() + { + + } + +} |