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authorchai <chaifix@163.com>2020-10-11 20:00:58 +0800
committerchai <chaifix@163.com>2020-10-11 20:00:58 +0800
commit8b384dffa0d9c63c7a657c6e567c2ddefbf046cd (patch)
tree3f4d669b73b6622aa49627c4ccb3c78d51a82bde /Assets/MeshUtility/Runtime/MeshIntegrationResult.cs
parentcd3aee8d640f6abcc82802ca7abbcdfa031c20d3 (diff)
+Saionji show off scene
Diffstat (limited to 'Assets/MeshUtility/Runtime/MeshIntegrationResult.cs')
-rw-r--r--Assets/MeshUtility/Runtime/MeshIntegrationResult.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/Assets/MeshUtility/Runtime/MeshIntegrationResult.cs b/Assets/MeshUtility/Runtime/MeshIntegrationResult.cs
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+++ b/Assets/MeshUtility/Runtime/MeshIntegrationResult.cs
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+using System.Collections.Generic;
+using UnityEngine;
+
+namespace MeshUtility
+{
+ [System.Serializable]
+ public class MeshIntegrationResult
+ {
+ public List<SkinnedMeshRenderer> SourceSkinnedMeshRenderers = new List<SkinnedMeshRenderer>();
+ public List<MeshRenderer> SourceMeshRenderers = new List<MeshRenderer>();
+ public SkinnedMeshRenderer IntegratedRenderer;
+ }
+}