diff options
author | chai <chaifix@163.com> | 2020-10-22 08:57:28 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-22 08:57:28 +0800 |
commit | 8268e4e308bd110dfea4ad849a7ff74e66951349 (patch) | |
tree | fdfa55d7272092df599c107d4a282357cce325c5 /Assets/Scripts/AbilitySystem/Abilities | |
parent | df84ee7e568fa500fec7b1865b966345b814e68f (diff) |
*残影特效
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Abilities')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs | 2 | ||||
-rw-r--r-- | Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs | 2 | ||||
-rw-r--r-- | Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs index 5dbe6d6c..9798d7a2 100644 --- a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs +++ b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs @@ -74,7 +74,7 @@ public class AttackAbility : AbilityBase }
foreach (var abilityTrigger in m_Triggers)
{
- if (abilityTrigger.Update())
+ if (abilityTrigger.Update() && abilityTrigger.Swallow)
break;
}
}
diff --git a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs index 0a59419f..d42308db 100644 --- a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs +++ b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs @@ -35,7 +35,7 @@ public class IdleAbility : AbilityBase {
foreach(var trigger in m_Triggers)
{
- if (trigger.Update())
+ if (trigger.Update() && trigger.Swallow)
break;
}
diff --git a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs index 139325b6..757cd2d1 100644 --- a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs +++ b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs @@ -53,7 +53,7 @@ public class MoveAbility : AbilityBase {
foreach (var abilityTrigger in m_Triggers)
{
- if (abilityTrigger.Update())
+ if (abilityTrigger.Update() && abilityTrigger.Swallow)
break;
}
}
|