summaryrefslogtreecommitdiff
path: root/Assets/Scripts/AbilitySystem/Abilities
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-10-22 08:57:28 +0800
committerchai <chaifix@163.com>2020-10-22 08:57:28 +0800
commit8268e4e308bd110dfea4ad849a7ff74e66951349 (patch)
treefdfa55d7272092df599c107d4a282357cce325c5 /Assets/Scripts/AbilitySystem/Abilities
parentdf84ee7e568fa500fec7b1865b966345b814e68f (diff)
*残影特效
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Abilities')
-rw-r--r--Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs2
-rw-r--r--Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs2
-rw-r--r--Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs
index 5dbe6d6c..9798d7a2 100644
--- a/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs
+++ b/Assets/Scripts/AbilitySystem/Abilities/AttackAbility.cs
@@ -74,7 +74,7 @@ public class AttackAbility : AbilityBase
}
foreach (var abilityTrigger in m_Triggers)
{
- if (abilityTrigger.Update())
+ if (abilityTrigger.Update() && abilityTrigger.Swallow)
break;
}
}
diff --git a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs
index 0a59419f..d42308db 100644
--- a/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs
+++ b/Assets/Scripts/AbilitySystem/Abilities/IdleAbility.cs
@@ -35,7 +35,7 @@ public class IdleAbility : AbilityBase
{
foreach(var trigger in m_Triggers)
{
- if (trigger.Update())
+ if (trigger.Update() && trigger.Swallow)
break;
}
diff --git a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs
index 139325b6..757cd2d1 100644
--- a/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs
+++ b/Assets/Scripts/AbilitySystem/Abilities/MoveAbility.cs
@@ -53,7 +53,7 @@ public class MoveAbility : AbilityBase
{
foreach (var abilityTrigger in m_Triggers)
{
- if (abilityTrigger.Update())
+ if (abilityTrigger.Update() && abilityTrigger.Swallow)
break;
}
}