summaryrefslogtreecommitdiff
path: root/Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-10-17 21:41:56 +0800
committerchai <chaifix@163.com>2020-10-17 21:41:56 +0800
commitfd4f77ee3621bef2ce91ee6584ca9a2dc5064f96 (patch)
tree1cd330a68c7837beb3109baa0015a3c4acbb68da /Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs
parentfee35151213939d61d2dbd9d6a0ba71ac93b91cf (diff)
*移动
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs')
-rw-r--r--Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs b/Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs
index 1c27a487..82b176fd 100644
--- a/Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs
+++ b/Assets/Scripts/AbilitySystem/Actions/ActionDontUseGravity.cs
@@ -2,17 +2,17 @@
using System.Collections.Generic;
using UnityEngine;
-public class ActionDontUseGravity : MonoBehaviour
+public class ActionDontUseGravity : ActionBase
{
- // Start is called before the first frame update
- void Start()
- {
-
- }
+ PhysicsBody m_Body;
- // Update is called once per frame
- void Update()
- {
-
- }
+ public ActionDontUseGravity(PhysicsBody body)
+ {
+ m_Body = body;
+ }
+
+ public override void Execute()
+ {
+ m_Body.UseGravity = false;
+ }
}