diff options
author | chai <chaifix@163.com> | 2020-10-22 08:57:28 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-22 08:57:28 +0800 |
commit | 8268e4e308bd110dfea4ad849a7ff74e66951349 (patch) | |
tree | fdfa55d7272092df599c107d4a282357cce325c5 /Assets/Scripts/AbilitySystem/Actions | |
parent | df84ee7e568fa500fec7b1865b966345b814e68f (diff) |
*残影特效
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Actions')
3 files changed, 37 insertions, 2 deletions
diff --git a/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionDisableGhost.cs b/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionDisableGhost.cs new file mode 100644 index 00000000..2da01daf --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionDisableGhost.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +// 残影特效 +public class ActionDisableGhost : ActionBase +{ + CharacterGhostEffect m_GhostEffect; + + public ActionDisableGhost(CharacterGhostEffect effect) + { + m_GhostEffect = effect; + } + + public override void Execute() + { + m_GhostEffect.IsEnable = false; + } +} diff --git a/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionDisableGhost.cs.meta b/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionDisableGhost.cs.meta new file mode 100644 index 00000000..185da50b --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionDisableGhost.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8548d7836b8033643954ca68cc3a5948 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionEffectGhost.cs b/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionEffectGhost.cs index 0bff3df3..05d3a1a5 100644 --- a/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionEffectGhost.cs +++ b/Assets/Scripts/AbilitySystem/Actions/ActionEffects/ActionEffectGhost.cs @@ -5,10 +5,15 @@ using UnityEngine; // 残影特效
public class ActionEffectGhost : ActionBase
{
+ CharacterGhostEffect m_GhostEffect;
+ public ActionEffectGhost(CharacterGhostEffect effect)
+ {
+ m_GhostEffect = effect;
+ }
public override void Execute()
{
-
- }
+ m_GhostEffect.IsEnable = true;
+ }
}
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