diff options
author | chai <chaifix@163.com> | 2020-10-16 08:09:25 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-16 08:09:25 +0800 |
commit | 68f3823ddb10110c2abafb5f1aab2f3e6f3fa360 (patch) | |
tree | 3c58f81b652d7e9457082c671182a82d33a4562b /Assets/Scripts/AbilitySystem/Conditions/ConditionCheckHp.cs | |
parent | daab961407a24e1c4cd295d496e1bf809469f73a (diff) |
* ability system
* physics system
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionCheckHp.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionCheckHp.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionCheckHp.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionCheckHp.cs new file mode 100644 index 00000000..ec4e489c --- /dev/null +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionCheckHp.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ConditionCheckHp : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} |