diff options
author | chai <chaifix@163.com> | 2020-10-17 10:12:31 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-17 10:12:31 +0800 |
commit | f99c4d56cf95c563e95d3965ffd6d8ba33b660ee (patch) | |
tree | cbec1f362d5eb0fd2ee67885cae17a527796f41c /Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs | |
parent | ecb0cbe03d3eef32fdb7b43fa3c60f0f241b0129 (diff) |
*ability system
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs index 69570487..745d2aa8 100644 --- a/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs +++ b/Assets/Scripts/AbilitySystem/Conditions/ConditionCommandSeq.cs @@ -3,13 +3,12 @@ using System.Collections.Generic; using UnityEngine;
/// <summary>
-/// 一个command序列,一般用来触发连击
+/// 一个command序列,用来触发连击
/// </summary>
public class ConditionCommandSeq : ConditionBase
{
-
- public ConditionCommandSeq()
+ public ConditionCommandSeq(List<CommandCode> commandSeq, float maxDeltaTime)
{
}
|