diff options
author | chai <chaifix@163.com> | 2020-10-29 19:39:42 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-29 19:39:42 +0800 |
commit | bdf47cf0fd36a5c858575a805cca70ab623868eb (patch) | |
tree | c93691007f656380decbcb93690292e273d4e217 /Assets/Scripts/AbilitySystem/Conditions/ConditionNoMoveButtonHold.cs | |
parent | 61fbc2cdd8368505c3c8ce893af020463cc2a669 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Conditions/ConditionNoMoveButtonHold.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Conditions/ConditionNoMoveButtonHold.cs | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/Assets/Scripts/AbilitySystem/Conditions/ConditionNoMoveButtonHold.cs b/Assets/Scripts/AbilitySystem/Conditions/ConditionNoMoveButtonHold.cs deleted file mode 100644 index 06a76784..00000000 --- a/Assets/Scripts/AbilitySystem/Conditions/ConditionNoMoveButtonHold.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class ConditionNoMoveButtonHold : ConditionBase -{ - public ConditionNoMoveButtonHold() - { - } - - public override bool Evaluate() - { - bool isMoveButtonDown = InputManager.Instance.IsButtonHold(GamepadButton.Left) || InputManager.Instance.IsButtonHold(GamepadButton.Right); - return !isMoveButtonDown; - } -} |