diff options
author | chai <chaifix@163.com> | 2020-10-15 07:24:10 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-15 07:24:10 +0800 |
commit | e846c64d6f927879cb8a095e62d773a8d7b3c9f4 (patch) | |
tree | 7882744bbf2b6c7096ec15fb300f088c5a0807c5 /Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs | |
parent | cd12e74241678ee3c0752484d310b202187ba24c (diff) |
*ability system
Diffstat (limited to 'Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs')
-rw-r--r-- | Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs b/Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs deleted file mode 100644 index ab325866..00000000 --- a/Assets/Scripts/AbilitySystem/Triggers/AbilityTrigger.cs +++ /dev/null @@ -1,28 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-/// <summary>
-/// 在ability的某一帧切换到某个ability的trigger
-/// </summary>
-public class AbilityTrigger : Trigger
-{
- AbilityBase m_TargetAbility;
-
- public AbilityTrigger(ConditionBase condition, AbilityBase target)
- : base(condition)
- {
- m_TargetAbility = target;
- }
-
- public override bool Update()
- {
- // 如果满足条件,切换到下一个ability
- if (IsFulfilled())
- {
- return true;
- }
- return base.Update();
- }
-
-}
|