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authorchai <chaifix@163.com>2020-11-03 19:05:55 +0800
committerchai <chaifix@163.com>2020-11-03 19:05:55 +0800
commitef739e3c4d66007fb9c2ced195edb539eb92f3a4 (patch)
treedb0605625fe907db4179687a18b36453a15f1a75 /Assets/Scripts/Avatar/Abilities/AttackAbility.cs
parent7afdc099b52be6dbf6f9f8c9e607b3c6cf2b51f7 (diff)
*misc
Diffstat (limited to 'Assets/Scripts/Avatar/Abilities/AttackAbility.cs')
-rw-r--r--Assets/Scripts/Avatar/Abilities/AttackAbility.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Avatar/Abilities/AttackAbility.cs b/Assets/Scripts/Avatar/Abilities/AttackAbility.cs
index 38c5d62f..c6e4d21e 100644
--- a/Assets/Scripts/Avatar/Abilities/AttackAbility.cs
+++ b/Assets/Scripts/Avatar/Abilities/AttackAbility.cs
@@ -105,7 +105,7 @@ public class AttackAbility : AbilityBase
hitInfo.AddRecord(avatar);
Debug.Log("hit " + avatar.Name);
PhysicsBody body = avatar.Body;
- body.AddForce(new Vector3(3000, 0, 0));
+ body.SetLocalForce(new Vector3(1000, 5000, 0));
if(avatar is ArmorSoldierScript)
{
ArmorSoldierScript solider = avatar as ArmorSoldierScript;