diff options
author | chai <chaifix@163.com> | 2020-11-16 08:30:54 +0800 |
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committer | chai <chaifix@163.com> | 2020-11-16 08:30:54 +0800 |
commit | f325841eff10ae492ce6c634d4b07cf058a068c6 (patch) | |
tree | 980d81a4b87d571fcb893fc44f8809af97466bca /Assets/Scripts/Avatar/Abilities/HurtAbility.cs | |
parent | be3ca8b172f22ce7c4c4316745e0df05de58b069 (diff) |
*state system
Diffstat (limited to 'Assets/Scripts/Avatar/Abilities/HurtAbility.cs')
-rw-r--r-- | Assets/Scripts/Avatar/Abilities/HurtAbility.cs | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/Assets/Scripts/Avatar/Abilities/HurtAbility.cs b/Assets/Scripts/Avatar/Abilities/HurtAbility.cs deleted file mode 100644 index c12c89c6..00000000 --- a/Assets/Scripts/Avatar/Abilities/HurtAbility.cs +++ /dev/null @@ -1,21 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-/// <summary>
-/// 将伤害类型进行分类,决定不同的motion类型
-/// </summary>
-public enum HurtType
-{
- Light = 0, // 轻击
- Medium, // 中击
- Hard, // 重击
- Back,
- Up,
- Diagup
-}
-
-public class HurtAbility : AbilityBase
-{
-
-}
|