diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
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committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Scripts/Avatar/Actions/ActionSwitchAbility.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/Scripts/Avatar/Actions/ActionSwitchAbility.cs')
-rw-r--r-- | Assets/Scripts/Avatar/Actions/ActionSwitchAbility.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/Assets/Scripts/Avatar/Actions/ActionSwitchAbility.cs b/Assets/Scripts/Avatar/Actions/ActionSwitchAbility.cs deleted file mode 100644 index 890d1e66..00000000 --- a/Assets/Scripts/Avatar/Actions/ActionSwitchAbility.cs +++ /dev/null @@ -1,29 +0,0 @@ -using System; -using System.Reflection; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -// 基础的切换 state -public class ActionSwitchState : ActionBase -{ - StateController m_StateController; - StateBase m_TargetState; - - public ActionSwitchState(StateController stateSystem, StateBase targetState) - { - m_StateController = stateSystem; - m_TargetState = targetState; - } - - public override void Execute() - { -#if UNITY_EDITOR - string thsName = m_StateController.Current.GetType().FullName; - string clsName = m_TargetState.GetType().FullName; - Debug.Log(thsName + " -> " + clsName); -#endif - - m_StateController.SwitchToState(m_TargetState); - } -} |