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author | chai <chaifix@163.com> | 2020-11-16 21:08:39 +0800 |
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committer | chai <chaifix@163.com> | 2020-11-16 21:08:39 +0800 |
commit | 01f06fb513dab303abeb02d7e1007e397874bcc0 (patch) | |
tree | 4df198ef7829471831fcf0c9361b773ea9501d2f /Assets/Scripts/Avatar/Avatar.cs | |
parent | ac2b469bd76d7d91d10894184cbddad0796ce7bc (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/Avatar/Avatar.cs')
-rw-r--r-- | Assets/Scripts/Avatar/Avatar.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Assets/Scripts/Avatar/Avatar.cs b/Assets/Scripts/Avatar/Avatar.cs index 0ee7555f..8787b942 100644 --- a/Assets/Scripts/Avatar/Avatar.cs +++ b/Assets/Scripts/Avatar/Avatar.cs @@ -16,6 +16,8 @@ public partial class Avatar : MonoBehaviour, IInteractable public Hitbox[] m_Hitbox;
public Hurtbox[] m_Hurtbox;
+ public Transform m_Hips; +
protected StateController m_StateController = new StateController();
// 预定义的state,角色必须定义的
|