diff options
author | chai <chaifix@163.com> | 2020-11-16 14:38:55 +0800 |
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committer | chai <chaifix@163.com> | 2020-11-16 14:38:55 +0800 |
commit | ac2b469bd76d7d91d10894184cbddad0796ce7bc (patch) | |
tree | cd17f7c3820d1ecd8dd5919292784a819d9c925e /Assets/Scripts/Avatar/StateSystem.cs | |
parent | 6a9c951e2ccbf768c87ed4226565a7117c8e2747 (diff) |
*statecontroller
Diffstat (limited to 'Assets/Scripts/Avatar/StateSystem.cs')
-rw-r--r-- | Assets/Scripts/Avatar/StateSystem.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Assets/Scripts/Avatar/StateSystem.cs b/Assets/Scripts/Avatar/StateSystem.cs index 42e35445..12ba6fe4 100644 --- a/Assets/Scripts/Avatar/StateSystem.cs +++ b/Assets/Scripts/Avatar/StateSystem.cs @@ -5,7 +5,7 @@ using UnityEngine; /// <summary> /// 每个角色拥有一个state system /// </summary> -public class StateSystem +public class StateController { /// <summary> /// 当前执行的state @@ -24,7 +24,7 @@ public class StateSystem private UberState m_UberState; - public StateSystem() + public StateController() { } |