diff options
| author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
|---|---|---|
| committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
| commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
| tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Scripts/Avatar/States/UberState.cs | |
| parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) | |
* move folder
Diffstat (limited to 'Assets/Scripts/Avatar/States/UberState.cs')
| -rw-r--r-- | Assets/Scripts/Avatar/States/UberState.cs | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/Assets/Scripts/Avatar/States/UberState.cs b/Assets/Scripts/Avatar/States/UberState.cs deleted file mode 100644 index a0b6d940..00000000 --- a/Assets/Scripts/Avatar/States/UberState.cs +++ /dev/null @@ -1,12 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -// 一个角色只能有一个uber state,用来处理状态的自动切换 -public abstract class UberState : StateBase -{ - public abstract void OnUpdate(); - - public abstract void OnPhysicsUpdate(); - -} |
