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authorchai <chaifix@163.com>2021-09-20 22:44:08 +0800
committerchai <chaifix@163.com>2021-09-20 22:44:08 +0800
commitb5645c779a3e3c4ca758400cd9a718a7bc0c2bc6 (patch)
tree828efe2db3a371499e34ee6c2126cdb8d95f2244 /Assets/Scripts/Camera/MainCamera.cs
parent4551d1d12fc3029fcf553cfdeb10402e42de705d (diff)
*command buffer
Diffstat (limited to 'Assets/Scripts/Camera/MainCamera.cs')
-rw-r--r--Assets/Scripts/Camera/MainCamera.cs13
1 files changed, 7 insertions, 6 deletions
diff --git a/Assets/Scripts/Camera/MainCamera.cs b/Assets/Scripts/Camera/MainCamera.cs
index f439cf22..4d65fa18 100644
--- a/Assets/Scripts/Camera/MainCamera.cs
+++ b/Assets/Scripts/Camera/MainCamera.cs
@@ -5,6 +5,7 @@ using UnityEngine;
// 主相机
[ExecuteAlways]
+[RequireComponent(typeof(Camera))]
public class MainCamera : SingletonMB<MainCamera>
{
#region inspector
@@ -32,14 +33,14 @@ public class MainCamera : SingletonMB<MainCamera>
[SerializeField] private float threshold;
#endregion
- private LensEffectHandler m_LensEffectHandler;
- public LensEffectHandler lensEffectHandler
- {
+ private CustomRenderingPipeline m_CustomRenderingPipeline;
+ public CustomRenderingPipeline customRenderingPipeline
+ {
get
{
- if (m_LensEffectHandler == null)
- m_LensEffectHandler = this.gameObject.GetOrAddComponent<LensEffectHandler>();
- return m_LensEffectHandler;
+ if (m_CustomRenderingPipeline == null)
+ m_CustomRenderingPipeline = this.gameObject.GetOrAddComponent<CustomRenderingPipeline>();
+ return m_CustomRenderingPipeline;
}
}