diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
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committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/Scripts/Data/StaticDefine.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/Scripts/Data/StaticDefine.cs')
-rw-r--r-- | Assets/Scripts/Data/StaticDefine.cs | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/Assets/Scripts/Data/StaticDefine.cs b/Assets/Scripts/Data/StaticDefine.cs deleted file mode 100644 index dcfb19e1..00000000 --- a/Assets/Scripts/Data/StaticDefine.cs +++ /dev/null @@ -1,31 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public static class StaticDefine
-{
- // unit image用到的材质
- public static Dictionary<EImageEffectMaterails, string/*path*/> imageEffectMaterails = new Dictionary<EImageEffectMaterails, string>() {
- { EImageEffectMaterails.MotionBlur, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_motion_blur.mat"},
- { EImageEffectMaterails.Glitch, "Assets/Bundle/Materials/Unit/ImageEffect/unit_img_glitch.mat"},
- };
-
-
- public struct ShaderDefine
- {
- public ShaderDefine(string n, string p) { name = n; path = p; }
- public string name;
- public string path;
- }
- public static Dictionary<EShader, ShaderDefine> shaders = new Dictionary<EShader, ShaderDefine> {
- { EShader.Blur, new ShaderDefine("Erika/Common/Image/Blur", "")},
- { EShader.MotionBlur, new ShaderDefine("Erika/Common/Image/MotionBlur", "")},
- { EShader.SolidColor, new ShaderDefine("Erika/Common/SolidColor", "") },
- { EShader.UnitDepth, new ShaderDefine("Erika/Unit/Common/Depth", "") },
- { EShader.Buzz, new ShaderDefine("Erika/Common/Image/Buzz", "") },
- { EShader.GBuffer, new ShaderDefine("Erika/Common/GBuffer", "") },
- };
-
- public static string bundleManifest = "bundles"; // Assets/Resources/bundles.json
-
-}
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