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authorchai <chaifix@163.com>2020-11-02 09:00:15 +0800
committerchai <chaifix@163.com>2020-11-02 09:00:15 +0800
commit64061aee5d7849f348f07b78fc3f96ad7555c147 (patch)
tree77ea9e4dc7a34e7d324c7cc9f2f8d6e978605d8f /Assets/Scripts/Effects/HairAssignMaterials.cs
parente6fc3425078c4997bc035ce3636e9a756e697c4b (diff)
*jump
Diffstat (limited to 'Assets/Scripts/Effects/HairAssignMaterials.cs')
-rw-r--r--Assets/Scripts/Effects/HairAssignMaterials.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/Assets/Scripts/Effects/HairAssignMaterials.cs b/Assets/Scripts/Effects/HairAssignMaterials.cs
new file mode 100644
index 00000000..d2b42d05
--- /dev/null
+++ b/Assets/Scripts/Effects/HairAssignMaterials.cs
@@ -0,0 +1,26 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[ExecuteInEditMode]
+public class HairAssignMaterials : MonoBehaviour
+{
+ public Material material;
+
+ public SkinnedMeshRenderer renderer;
+
+ public int count;
+
+ public void OnEnable()
+ {
+ if (renderer == null)
+ return;
+ Material[] materials = new Material[count];
+ for(int i = 0; i < count;++i)
+ {
+ materials[i] = material;
+ }
+ renderer.sharedMaterials = materials;
+ }
+
+}