diff options
author | chai <chaifix@163.com> | 2020-10-13 07:02:26 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-13 07:02:26 +0800 |
commit | 58a47386a711746d17c5c66ac897a53f7a4aad4b (patch) | |
tree | e73d4906280793b5fb3070fe258333e0ad988115 /Assets/Scripts/IKTest.cs | |
parent | 8b384dffa0d9c63c7a657c6e567c2ddefbf046cd (diff) |
+samurai & ninja animations
Diffstat (limited to 'Assets/Scripts/IKTest.cs')
-rw-r--r-- | Assets/Scripts/IKTest.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Assets/Scripts/IKTest.cs b/Assets/Scripts/IKTest.cs deleted file mode 100644 index 600fe274..00000000 --- a/Assets/Scripts/IKTest.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -public class IKTest : MonoBehaviour -{ - public GameObject Go_FootIK; - [Range(0,1)] - public float IKWeight; - - private Animator animator; - - private void OnAnimatorIK(int layerIndex) - { - if(animator == null) - { - animator = GetComponent<Animator>(); - } - - animator.SetIKPositionWeight(AvatarIKGoal.LeftFoot, IKWeight); - animator.SetIKPosition(AvatarIKGoal.LeftFoot, Go_FootIK.transform.position); - - animator.SetIKRotationWeight(AvatarIKGoal.LeftFoot, IKWeight); - animator.SetIKRotation(AvatarIKGoal.LeftFoot, Go_FootIK.transform.rotation); - } - -} |