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author | chai <chaifix@163.com> | 2020-10-15 05:41:48 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-15 05:41:48 +0800 |
commit | b1b14c45ce95dcf7b81867d68d6006345d98959e (patch) | |
tree | 50f9fb13aea169c1db0213c2c068d19771f4aab5 /Assets/Scripts/Input/Command.cs | |
parent | 0d221e6c05d59d812d494f05b9916d85650032eb (diff) |
*input system
Diffstat (limited to 'Assets/Scripts/Input/Command.cs')
-rw-r--r-- | Assets/Scripts/Input/Command.cs | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/Assets/Scripts/Input/Command.cs b/Assets/Scripts/Input/Command.cs new file mode 100644 index 00000000..5ac2c2a0 --- /dev/null +++ b/Assets/Scripts/Input/Command.cs @@ -0,0 +1,34 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +public enum CommandCode +{ + Blank, + + // 方向键 + Left, + Right, + Up, + Down, + + // 操作键 + Triangle, // △ + Cross, // × + Square, // □ + Circle, // ○ +} + +public struct Command +{ + public CommandCode code; // 指令码 + public float time; // 触发时间 + + public Command(CommandCode code, float time) + { + this.code = code; + this.time = time; + } +} + |