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authorchai <chaifix@163.com>2020-10-13 07:02:26 +0800
committerchai <chaifix@163.com>2020-10-13 07:02:26 +0800
commit58a47386a711746d17c5c66ac897a53f7a4aad4b (patch)
treee73d4906280793b5fb3070fe258333e0ad988115 /Assets/Scripts/Test/AimTest.cs
parent8b384dffa0d9c63c7a657c6e567c2ddefbf046cd (diff)
+samurai & ninja animations
Diffstat (limited to 'Assets/Scripts/Test/AimTest.cs')
-rw-r--r--Assets/Scripts/Test/AimTest.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/Assets/Scripts/Test/AimTest.cs b/Assets/Scripts/Test/AimTest.cs
new file mode 100644
index 00000000..ad33221b
--- /dev/null
+++ b/Assets/Scripts/Test/AimTest.cs
@@ -0,0 +1,16 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class AimTest : MonoBehaviour
+{
+ public GameObject Go_ConstainObj;
+
+ public GameObject Go_AimTarget;
+
+ public void LateUpdate()
+ {
+ Go_ConstainObj.transform.LookAt(Go_AimTarget.transform);
+ }
+
+}