diff options
author | chai <chaifix@163.com> | 2020-11-16 14:38:55 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-11-16 14:38:55 +0800 |
commit | ac2b469bd76d7d91d10894184cbddad0796ce7bc (patch) | |
tree | cd17f7c3820d1ecd8dd5919292784a819d9c925e /Assets/Scripts/Test/SaionjiScript.cs | |
parent | 6a9c951e2ccbf768c87ed4226565a7117c8e2747 (diff) |
*statecontroller
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript.cs')
-rw-r--r-- | Assets/Scripts/Test/SaionjiScript.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript.cs b/Assets/Scripts/Test/SaionjiScript.cs index 4e3bf23f..ae8ee6ff 100644 --- a/Assets/Scripts/Test/SaionjiScript.cs +++ b/Assets/Scripts/Test/SaionjiScript.cs @@ -24,7 +24,7 @@ public partial class SaionjiScript : Avatar [SerializeField]
private Weapon m_Weapon;
- public bool EnableStateSystem;
+ public bool EnableStateController;
public EffectHandler[] Effects;
@@ -45,14 +45,14 @@ public partial class SaionjiScript : Avatar GetAnimHash();
- if (EnableStateSystem)
+ if (EnableStateController)
SetupStates();
}
//private void Update()
//{
- // //if (EnableStateSystem)
- // // m_StateSystem.OnUpdate();
+ // //if (EnableStateController)
+ // // m_StateController.OnUpdate();
//}
// 更新顺序:
|