diff options
author | chai <chaifix@163.com> | 2020-10-17 15:39:34 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2020-10-17 15:39:34 +0800 |
commit | fee35151213939d61d2dbd9d6a0ba71ac93b91cf (patch) | |
tree | 3aa986e27f36e47242b9a12b7e7b6a8d5d8c0fc8 /Assets/Scripts/Test/SaionjiScript.cs | |
parent | f99c4d56cf95c563e95d3965ffd6d8ba33b660ee (diff) |
+ 连击测试
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript.cs')
-rw-r--r-- | Assets/Scripts/Test/SaionjiScript.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript.cs b/Assets/Scripts/Test/SaionjiScript.cs index a7ba6091..871f155f 100644 --- a/Assets/Scripts/Test/SaionjiScript.cs +++ b/Assets/Scripts/Test/SaionjiScript.cs @@ -14,6 +14,8 @@ public partial class SaionjiScript : MonoBehaviour public bool UsePistol;
public bool UseBlade;
+ public bool EnableAbilitySystem;
+
// Start is called before the first frame update
void Start()
{
@@ -25,6 +27,16 @@ public partial class SaionjiScript : MonoBehaviour Go_PistolR.SetActive(UsePistol);
Go_Blade.SetActive(UseBlade);
+ GetAnimHash();
+
+ if (EnableAbilitySystem)
+ SetupAbilities();
+ }
+
+ private void Update()
+ {
+ if (EnableAbilitySystem)
+ m_AbilitySystem.OnUpdate();
}
// 更新顺序:
|