summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Test/SaionjiScript_States.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2020-11-16 14:36:17 +0800
committerchai <chaifix@163.com>2020-11-16 14:36:17 +0800
commit6a9c951e2ccbf768c87ed4226565a7117c8e2747 (patch)
tree95f129e4e4970979f6e65da5ba90cd3fd4e61074 /Assets/Scripts/Test/SaionjiScript_States.cs
parent4cdbafbf3fa3a6abb25a0a5cd46602504c58c8e7 (diff)
*misc
Diffstat (limited to 'Assets/Scripts/Test/SaionjiScript_States.cs')
-rw-r--r--Assets/Scripts/Test/SaionjiScript_States.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Assets/Scripts/Test/SaionjiScript_States.cs b/Assets/Scripts/Test/SaionjiScript_States.cs
index 68d09280..0176b976 100644
--- a/Assets/Scripts/Test/SaionjiScript_States.cs
+++ b/Assets/Scripts/Test/SaionjiScript_States.cs
@@ -44,10 +44,10 @@ public partial class SaionjiScript : Avatar
//招式会绑定一个motion
HitDefination hitDef = new HitDefination
- {
- type = HitType.Air,
- hurtAddForce = new Vector3(0, 10000, 0)
- };
+ {
+ type = HitType.Air,
+ hurtAddForce = new Vector3(0, 20000, 0)
+ };
AttackState attk1 = new AttackState(animator, Anim_LightAttack1, m_Body);
attk1.AddHitDefination(hitDef);
AttackState attk2 = new AttackState(animator, Anim_LightAttack2, m_Body);
@@ -79,7 +79,7 @@ public partial class SaionjiScript : Avatar
hitDef = new HitDefination
{
type = HitType.Air,
- hurtAddForce = new Vector3(0,5000,0)
+ hurtAddForce = new Vector3(0,10000,0)
};
airAttk1.AddHitDefination(hitDef);