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authorchai <chaifix@163.com>2021-09-02 09:59:31 +0800
committerchai <chaifix@163.com>2021-09-02 09:59:31 +0800
commit3ad68338dff5229d3fd8ec9f3ee994d7e37fb0ed (patch)
treeb5fbf74148147019f75dd4c078fd76f4804330ec /Assets/Scripts/Unit/AnimationData.cs
parentf7e60ab9a52e557aa2250477d018b2768bccc028 (diff)
*override rootmotion
Diffstat (limited to 'Assets/Scripts/Unit/AnimationData.cs')
-rw-r--r--Assets/Scripts/Unit/AnimationData.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/Assets/Scripts/Unit/AnimationData.cs b/Assets/Scripts/Unit/AnimationData.cs
index 4d229346..4114966c 100644
--- a/Assets/Scripts/Unit/AnimationData.cs
+++ b/Assets/Scripts/Unit/AnimationData.cs
@@ -76,6 +76,16 @@ public enum EAnimationParameter
[Serializable]
public class ParameterDictionary : SerializableDictionary<EAnimationParameter, AnimationParameter> { }
+public class RootMotionOverrideData
+{
+ public class PosData
+ {
+ Vector3 position;
+ float frame;
+ }
+ List<PosData> positions;
+}
+
// 某个动画的数据,包括帧事件、碰撞盒、速度曲线
[CreateAssetMenu(fileName = "Animation Data")]
public class AnimationData : ScriptableObject
@@ -91,6 +101,8 @@ public class AnimationData : ScriptableObject
public List<ColliderData> blockBoxes;
public List<ColliderData> defendBoxes;
+ public RootMotionOverrideData overrideRootMotion;
+
// 对应的进度的播放速度,默认是1
[UnityEngine.Serialization.FormerlySerializedAs("curve")]
public AnimationCurve speedCurve;