summaryrefslogtreecommitdiff
path: root/Assets/Scripts/Unit/Components/UnitRender.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2021-09-16 20:51:19 +0800
committerchai <chaifix@163.com>2021-09-16 20:51:19 +0800
commitcec37ddb003304a224b804a78479ae46dae58fed (patch)
tree03cb1ebba64cf6c38e9250816a7a4a4d13e36e38 /Assets/Scripts/Unit/Components/UnitRender.cs
parent8b65edb43be0945203633b33d7a62c81ab3f05ce (diff)
+ motion blur
Diffstat (limited to 'Assets/Scripts/Unit/Components/UnitRender.cs')
-rw-r--r--Assets/Scripts/Unit/Components/UnitRender.cs17
1 files changed, 17 insertions, 0 deletions
diff --git a/Assets/Scripts/Unit/Components/UnitRender.cs b/Assets/Scripts/Unit/Components/UnitRender.cs
index b3fd18c8..435c517d 100644
--- a/Assets/Scripts/Unit/Components/UnitRender.cs
+++ b/Assets/Scripts/Unit/Components/UnitRender.cs
@@ -7,6 +7,23 @@ using UnityEngine;
public class UnitRender : UnitComponent
{
+ public override void Initialize()
+ {
+ base.Initialize();
+ }
+ public void SetVisibilityInMainCamera(bool isVisible)
+ {
+ LayerMask mask = LayerMask.GetMask("PlayerCharacter");
+
+ if(!isVisible)
+ {
+ SceneManager.Instance.mainCamera.cullingMask &= ~mask.value;
+ }
+ else
+ {
+ SceneManager.Instance.mainCamera.cullingMask |= mask.value;
+ }
+ }
}