diff options
author | chai <chaifix@163.com> | 2021-09-07 19:39:28 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-07 19:39:28 +0800 |
commit | 7bd7b4c6c3be6840cab06aa4d8a38619bce44705 (patch) | |
tree | a506a26500ef06f99467760d7039f79cd0129cc6 /Assets/Scripts/Unit/Controller/MonsterController.cs | |
parent | 3f276efcac68e0603258fba2dcb751329690ba87 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/Unit/Controller/MonsterController.cs')
-rw-r--r-- | Assets/Scripts/Unit/Controller/MonsterController.cs | 30 |
1 files changed, 28 insertions, 2 deletions
diff --git a/Assets/Scripts/Unit/Controller/MonsterController.cs b/Assets/Scripts/Unit/Controller/MonsterController.cs index 9e7e7955..1f5e07c9 100644 --- a/Assets/Scripts/Unit/Controller/MonsterController.cs +++ b/Assets/Scripts/Unit/Controller/MonsterController.cs @@ -33,7 +33,7 @@ public class MonsterController : UnitController if(hitbox.hitResponse == ColliderBox.EHitResponse.Light)
{
- monsterState.ChangeState(MonsterState.EUnitState.HitLight, new MonsterState.HitLightParam());
+ monsterState.ChangeState(MonsterState.EUnitState.HitLight, new MonsterState.HitLightParam(), true);
}
else if(hitbox.hitResponse == ColliderBox.EHitResponse.HitAir)
{
@@ -52,8 +52,34 @@ public class MonsterController : UnitController public override void OnGetShot(CollisionInfo info)
{
- monsterState.ChangeState(MonsterState.EUnitState.HitLight, new MonsterState.HitLightParam());
+ monsterState.ChangeState(MonsterState.EUnitState.HitLight, new MonsterState.HitLightParam(), true);
}
+ public virtual bool IsFacePC()
+ {
+ PCController pc = PCController.instance;
+ float pcX = pc.transform.position.x;
+ float x = transform.position.x;
+ bool isface = pcX > x && isTowardRight || pcX <= x && !isTowardRight;
+ return isface;
+ }
+
+ // 朝向PC
+ public virtual void FacePC()
+ {
+ if (IsFacePC())
+ return;
+ PCController pc = PCController.instance;
+ float pcX = pc.transform.position.x;
+ float x = transform.position.x;
+ if (pcX > x)
+ {
+ transform.rotation = Quaternion.Euler(0, 0, 0); + }
+ else
+ {
+ transform.rotation = Quaternion.Euler(0, 180, 0); + }
+ }
}
\ No newline at end of file |