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authorchai <chaifix@163.com>2021-09-11 13:39:52 +0800
committerchai <chaifix@163.com>2021-09-11 13:39:52 +0800
commit5575843d450870db566b9c275584536299ef40bf (patch)
treec60483e1220ea383693d3accd85fea9fa882cd26 /Assets/Scripts/Unit/Controller/UnitController.cs
parent6d1a959a63407c38de4be2870bd0cf46a6d789c5 (diff)
*afterimage
Diffstat (limited to 'Assets/Scripts/Unit/Controller/UnitController.cs')
-rw-r--r--Assets/Scripts/Unit/Controller/UnitController.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs
index bbcdc745..384299de 100644
--- a/Assets/Scripts/Unit/Controller/UnitController.cs
+++ b/Assets/Scripts/Unit/Controller/UnitController.cs
@@ -39,6 +39,8 @@ public class UnitController : MonoBehaviour/*, Interactable*/
public UnitCollider unitCollider;
+ public UnitParts unitParts;
+
public GameObject unitObj; // 角色模型
#region 事件监听
@@ -118,7 +120,9 @@ public class UnitController : MonoBehaviour/*, Interactable*/
unitCollider = gameObject.GetOrAddComponent<UnitCollider>();
unitCollider.Initialize();
- }
+
+ unitParts = gameObject.GetComponentInChildren<UnitParts>();
+ }
public virtual void Update()
{