diff options
author | chai <chaifix@163.com> | 2021-09-11 13:39:52 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-11 13:39:52 +0800 |
commit | 5575843d450870db566b9c275584536299ef40bf (patch) | |
tree | c60483e1220ea383693d3accd85fea9fa882cd26 /Assets/Scripts/Unit/Controller/UnitController.cs | |
parent | 6d1a959a63407c38de4be2870bd0cf46a6d789c5 (diff) |
*afterimage
Diffstat (limited to 'Assets/Scripts/Unit/Controller/UnitController.cs')
-rw-r--r-- | Assets/Scripts/Unit/Controller/UnitController.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs index bbcdc745..384299de 100644 --- a/Assets/Scripts/Unit/Controller/UnitController.cs +++ b/Assets/Scripts/Unit/Controller/UnitController.cs @@ -39,6 +39,8 @@ public class UnitController : MonoBehaviour/*, Interactable*/ public UnitCollider unitCollider;
+ public UnitParts unitParts;
+
public GameObject unitObj; // 角色模型
#region 事件监听
@@ -118,7 +120,9 @@ public class UnitController : MonoBehaviour/*, Interactable*/ unitCollider = gameObject.GetOrAddComponent<UnitCollider>();
unitCollider.Initialize();
- }
+
+ unitParts = gameObject.GetComponentInChildren<UnitParts>();
+ }
public virtual void Update()
{
|