diff options
author | chai <chaifix@163.com> | 2021-09-30 09:39:47 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-09-30 09:39:47 +0800 |
commit | 76745de7a04e46d18319c734067fa49641370014 (patch) | |
tree | a4c3c36bc58a4b31c8dc3024c68818e9e0d7de94 /Assets/Scripts/Unit/Controller/UnitController.cs | |
parent | b781f9ecf36bcc6c614538ac427fa2eb8f1e29d2 (diff) |
*Unit Preprocessing
Diffstat (limited to 'Assets/Scripts/Unit/Controller/UnitController.cs')
-rw-r--r-- | Assets/Scripts/Unit/Controller/UnitController.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/Controller/UnitController.cs b/Assets/Scripts/Unit/Controller/UnitController.cs index c75b32b3..971eea62 100644 --- a/Assets/Scripts/Unit/Controller/UnitController.cs +++ b/Assets/Scripts/Unit/Controller/UnitController.cs @@ -44,6 +44,8 @@ public class UnitController : MonoBehaviour/*, Interactable*/ public UnitLensEffect unitLensEffect;
+ public UnitPreprocessing unitPreprocessing;
+
public GameObject unitObj; // 角色模型
protected List<UnitComponent> unitComponents;
@@ -184,7 +186,10 @@ public class UnitController : MonoBehaviour/*, Interactable*/ unitLensEffect.Initialize();
unitDetail = gameObject.GetComponentInChildren<UnitDetail>();
- }
+
+ unitPreprocessing = GetOrAddUnitComponent<UnitPreprocessing>();
+ unitPreprocessing.Initialize();
+ }
private void OnPostInitailize()
{
|