diff options
author | chai <chaifix@163.com> | 2021-10-01 10:12:24 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-10-01 10:12:24 +0800 |
commit | 4a5ca9210f40d454aeef3e9423914fa6ffe4aabc (patch) | |
tree | cd184224792bf04e29992e78b9a0992e16763aa7 /Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs | |
parent | f0ae9393da021fe16af32f7ae1a3245f27050f92 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs')
-rw-r--r-- | Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs index dc14cf09..a779b6d1 100644 --- a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs +++ b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs @@ -72,7 +72,7 @@ public class LensEffect_Dash : LensEffectBase MaterialEntry blur = ClaimMaterial(StaticDefine.shaders[EShader.MotionBlur].name); - Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, trs.position, owner.unitDetail.snapshotBound);
+ Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, trs.position, 6);
blur.material.SetVector("_UnitTileOffset", tileOffset);
blur.material.SetFloat("_Angle", Mathf.Rad2Deg * angle);
blur.material.SetFloat("_AlphaMultiplier", Mathf.Clamp(1 - curTime / lifeTime, 0, 1));
|