diff options
author | chai <chaifix@163.com> | 2021-09-30 18:15:25 +0800 |
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committer | chai <chaifix@163.com> | 2021-09-30 18:15:25 +0800 |
commit | 5b19af7f51ad4504fc426b8387442f6b868b5f61 (patch) | |
tree | a90e5829c6d87386cf552ade49609597e93ce8df /Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs | |
parent | 76745de7a04e46d18319c734067fa49641370014 (diff) |
*misc
Diffstat (limited to 'Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs')
-rw-r--r-- | Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs index 61bb08fa..6cce6b4c 100644 --- a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs +++ b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs @@ -73,7 +73,7 @@ public class LensEffect_Dash : LensEffectBase MaterialEntry blur = ClaimMaterial(StaticDefine.shaders[EShader.MotionBlur].name); Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, owner.center, owner.unitDetail.snapshotBound);
- blur.material.SetVector("_TileOffset", tileOffset);
+ blur.material.SetVector("_UnitTileOffset", tileOffset);
blur.material.SetFloat("_Angle", Mathf.Rad2Deg * angle);
blur.material.SetFloat("_AlphaMultiplier", Mathf.Clamp(1 - curTime / lifeTime, 0, 1));
|