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authorchai <chaifix@163.com>2021-10-01 19:14:01 +0800
committerchai <chaifix@163.com>2021-10-01 19:14:01 +0800
commitd9f2bb30c5d0eb8e8513a0e16e13e3c4f2af89e1 (patch)
treefafd4c30b3de44d7aa74d99d5293a39688375e9b /Assets/Scripts/Unit/LensEffect
parent4a5ca9210f40d454aeef3e9423914fa6ffe4aabc (diff)
*misc
Diffstat (limited to 'Assets/Scripts/Unit/LensEffect')
-rw-r--r--Assets/Scripts/Unit/LensEffect/LensEffectBase.cs8
-rw-r--r--Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs2
2 files changed, 5 insertions, 5 deletions
diff --git a/Assets/Scripts/Unit/LensEffect/LensEffectBase.cs b/Assets/Scripts/Unit/LensEffect/LensEffectBase.cs
index 92e75ca6..93981bfd 100644
--- a/Assets/Scripts/Unit/LensEffect/LensEffectBase.cs
+++ b/Assets/Scripts/Unit/LensEffect/LensEffectBase.cs
@@ -14,10 +14,10 @@ public abstract class LensEffectBase
{
public enum EStage
{
- Before ,
- Iterate ,
- After ,
- Finished ,
+ Before , // 迭代之前
+ Iterate , // 迭代renderer
+ After , // 迭代之后
+ Finished, // 渲染角色之后(所有lens effect结束)
}
public abstract ERenderingEvent renderingEvents { get; }
diff --git a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs
index a779b6d1..0ff16e3a 100644
--- a/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs
+++ b/Assets/Scripts/Unit/LensEffect/LensEffect_Dash.cs
@@ -74,7 +74,7 @@ public class LensEffect_Dash : LensEffectBase
Vector4 tileOffset = RenderingUtility.GetTillingOffset(MainCamera.Instance.camera, trs.position, 6);
blur.material.SetVector("_UnitTileOffset", tileOffset);
- blur.material.SetFloat("_Angle", Mathf.Rad2Deg * angle);
+ blur.material.SetFloat("_Angle", angle);
blur.material.SetFloat("_AlphaMultiplier", Mathf.Clamp(1 - curTime / lifeTime, 0, 1));
cb.Blit(tempID, BuiltinRenderTextureType.CameraTarget, blur.material);