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authorchai <chaifix@163.com>2021-08-02 08:35:26 +0800
committerchai <chaifix@163.com>2021-08-02 08:35:26 +0800
commitce73a13f28e5a947df8f1f87f1f1be20010952ec (patch)
tree2c430bcd93f2c09bd35340def7c556c7294d6b5d /Assets/Scripts/Unit/UnitActionData.cs
parent81acfeb9a1d88075899d9c21064330915caa59a4 (diff)
* 测试
Diffstat (limited to 'Assets/Scripts/Unit/UnitActionData.cs')
-rw-r--r--Assets/Scripts/Unit/UnitActionData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/UnitActionData.cs b/Assets/Scripts/Unit/UnitActionData.cs
index dab76696..8e45ca76 100644
--- a/Assets/Scripts/Unit/UnitActionData.cs
+++ b/Assets/Scripts/Unit/UnitActionData.cs
@@ -4,7 +4,7 @@ using System.Collections.Generic;
using UnityEngine;
[Serializable]
-public class TriggerAnimationDictionary : SerializableDictionary<UnitAnimation.ETrigger, AnimationClip> { }
+public class TriggerAnimationDictionary : SerializableDictionary<UnitAnimation.EAnimState, AnimationClip> { }
// 配置角色的动画