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authorchai <chaifix@163.com>2021-08-29 19:44:31 +0800
committerchai <chaifix@163.com>2021-08-29 19:44:31 +0800
commitcf4e1f9833c810e18429ddf40f4bcf9052ff17ac (patch)
tree2cfae8edc3966b084baabfd5366c1c928a113c29 /Assets/Scripts/Unit/UnitActionData.cs
parentd88698a454fbfe306bd0142660172bdd6e93ecf3 (diff)
*monster
Diffstat (limited to 'Assets/Scripts/Unit/UnitActionData.cs')
-rw-r--r--Assets/Scripts/Unit/UnitActionData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Unit/UnitActionData.cs b/Assets/Scripts/Unit/UnitActionData.cs
index 8e45ca76..a2bb7a69 100644
--- a/Assets/Scripts/Unit/UnitActionData.cs
+++ b/Assets/Scripts/Unit/UnitActionData.cs
@@ -4,7 +4,7 @@ using System.Collections.Generic;
using UnityEngine;
[Serializable]
-public class TriggerAnimationDictionary : SerializableDictionary<UnitAnimation.EAnimState, AnimationClip> { }
+public class TriggerAnimationDictionary : SerializableDictionary<string, AnimationClip> { }
// 配置角色的动画