diff options
author | chai <chaifix@163.com> | 2021-07-07 18:47:37 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2021-07-07 18:47:37 +0800 |
commit | a13f10139d33264fc9ebc5a15c75faf16fc7757e (patch) | |
tree | 9d6c40a21fc873c6e25ff4bbdeba663a73927427 /Assets/Scripts/Unit/UnitRootMotion.cs | |
parent | 1bb4971cffac3851a119f16e815bfe42abfc2df6 (diff) |
+Action Tool
Diffstat (limited to 'Assets/Scripts/Unit/UnitRootMotion.cs')
-rw-r--r-- | Assets/Scripts/Unit/UnitRootMotion.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Assets/Scripts/Unit/UnitRootMotion.cs b/Assets/Scripts/Unit/UnitRootMotion.cs new file mode 100644 index 00000000..40a82f1d --- /dev/null +++ b/Assets/Scripts/Unit/UnitRootMotion.cs @@ -0,0 +1,37 @@ +using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+// 同步root motion到角色根节点
+[ExecuteInEditMode]
+[DisallowMultipleComponent]
+public class UnitRootMotion : MonoBehaviour
+{
+ Transform m_Root;
+ Animator m_Animator; + + [HideInInspector] + public bool applyToRoot = true;
+
+ private void Awake()
+ {
+ m_Root = transform.parent;
+ m_Animator = GetComponent<Animator>();
+ }
+
+ void OnAnimatorMove()
+ {
+ if (m_Animator == null)
+ return;
+ if (applyToRoot && m_Root)
+ {
+ m_Root.rotation *= m_Animator.deltaRotation;
+ m_Root.position += m_Animator.deltaPosition;
+ }
+ else
+ {
+ transform.rotation *= m_Animator.deltaRotation;
+ transform.position += m_Animator.deltaPosition;
+ }
+ }
+}
|