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author | chai <chaifix@163.com> | 2020-10-15 13:53:27 +0800 |
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committer | chai <chaifix@163.com> | 2020-10-15 13:53:27 +0800 |
commit | 6990a0d1fbdcbbf404f40713363ac1a148c8840a (patch) | |
tree | cbd92c7a47e12c30cba3300eb349d9c43ce512ab /Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs | |
parent | e846c64d6f927879cb8a095e62d773a8d7b3c9f4 (diff) |
-advanced inspector 对2018兼容性不太好,改用Odin
Diffstat (limited to 'Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs')
-rw-r--r-- | Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs b/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs deleted file mode 100644 index aab3742e..00000000 --- a/Assets/ThirdParty/AdvancedInspector/Examples/CSharp/AIExample27_CreateDerived.cs +++ /dev/null @@ -1,19 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using UnityEngine; -using System.Collections; - -using AdvancedInspector; - -[AdvancedInspector] -public class AIExample27_CreateDerived : MonoBehaviour -{ - // Usually in Unity, polymorphism is a rather annoying issue. - // If you don't know what polymorphism is; http://en.wikipedia.org/wiki/Polymorphism_%28computer_science%29 - // Read up about it, it's VERY important! - // To fix the issue Unity has with polymorphism, you can use the CreateDerived attribute with a base type that derive from ComponentMonoBehaviour; - // This allows you to create instances directly from that field. - [Inspect, CreateDerived] - public AIExample_BaseClass[] myField; -} |