summaryrefslogtreecommitdiff
path: root/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs
diff options
context:
space:
mode:
authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs')
-rw-r--r--Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs17
1 files changed, 0 insertions, 17 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs
deleted file mode 100644
index 791b7588..00000000
--- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-// Amplify Shader Editor - Visual Shader Editing Tool
-// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
-using UnityEditor;
-using UnityEditor.ProjectWindowCallback;
-namespace AmplifyShaderEditor
-{
- public class DoCreateFunction : EndNameEditAction
- {
- public override void Action( int instanceId, string pathName, string resourceFile )
- {
- UnityEngine.Object obj = EditorUtility.InstanceIDToObject( instanceId );
- AssetDatabase.CreateAsset( obj, AssetDatabase.GenerateUniqueAssetPath( pathName ) );
- AmplifyShaderEditorWindow.LoadShaderFunctionToASE( (AmplifyShaderFunction)obj, false );
- }
- }
-}