diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs deleted file mode 100644 index 791b7588..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/DoCreateFunction.cs +++ /dev/null @@ -1,17 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEditor; -using UnityEditor.ProjectWindowCallback; -namespace AmplifyShaderEditor -{ - public class DoCreateFunction : EndNameEditAction - { - public override void Action( int instanceId, string pathName, string resourceFile ) - { - UnityEngine.Object obj = EditorUtility.InstanceIDToObject( instanceId ); - AssetDatabase.CreateAsset( obj, AssetDatabase.GenerateUniqueAssetPath( pathName ) ); - AmplifyShaderEditorWindow.LoadShaderFunctionToASE( (AmplifyShaderFunction)obj, false ); - } - } -} |