diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
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committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs')
-rw-r--r-- | Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs deleted file mode 100644 index 463528fd..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/SimpleNodes/SimpleAddOpNode.cs +++ /dev/null @@ -1,58 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using UnityEditor; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Add", "Math Operators", "Addition of two or more values ( A + B + .. )", null, KeyCode.A )] - public sealed class SimpleAddOpNode : DynamicTypeNode - { - private int m_cachedPropertyId = -1; - - protected override void CommonInit( int uniqueId ) - { - m_dynamicRestrictions = new WirePortDataType[] - { - WirePortDataType.OBJECT, - WirePortDataType.FLOAT, - WirePortDataType.FLOAT2, - WirePortDataType.FLOAT3, - WirePortDataType.FLOAT4, - WirePortDataType.COLOR, - WirePortDataType.FLOAT3x3, - WirePortDataType.FLOAT4x4, - WirePortDataType.INT - }; - - base.CommonInit( uniqueId ); - m_extensibleInputPorts = true; - m_previewShaderGUID = "9eb150cbc752cbc458a0a37984b9934a"; - } - - public override void SetPreviewInputs() - { - base.SetPreviewInputs(); - - if ( m_cachedPropertyId == -1 ) - m_cachedPropertyId = Shader.PropertyToID( "_Count" ); - - PreviewMaterial.SetInt( m_cachedPropertyId, m_inputPorts.Count); - } - - public override string BuildResults( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - base.BuildResults( outputId, ref dataCollector, ignoreLocalvar ); - string result = "( " + m_extensibleInputResults[ 0 ]; - for ( int i = 1; i < m_extensibleInputResults.Count; i++ ) - { - result += " + " + m_extensibleInputResults[ i ]; - } - result += " )"; - return result; - } - } -} |