diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex')
41 files changed, 0 insertions, 1868 deletions
diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs deleted file mode 100644 index 0cb8787a..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs +++ /dev/null @@ -1,123 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Billboard", "Miscellaneous", "Calculates new Vertex positions and normals to achieve a billboard effect." )] - public sealed class BillboardNode : ParentNode - { - private const string ErrorMessage = "Billboard node should only be connected to vertex ports."; - private const string WarningMessage = "This node is a bit different from all others as it injects the necessary code into the vertex body and writes directly on the vertex position and normal.\nIt outputs a value of 0 so it can be connected directly to a vertex port.\n[Only if that port is a relative vertex offset]."; - - [SerializeField] - private BillboardType m_billboardType = BillboardType.Cylindrical; - - [SerializeField] - private bool m_rotationIndependent = false; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputPort( WirePortDataType.FLOAT3, "Out" ); - m_textLabelWidth = 115; - m_hasLeftDropdown = true; - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_billboardType ) ); - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void AfterCommonInit() - { - base.AfterCommonInit(); - - if( PaddingTitleLeft == 0 ) - { - PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - if( PaddingTitleRight == 0 ) - PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - } - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - m_upperLeftWidget.DrawWidget<BillboardType>( ref m_billboardType, this, OnWidgetUpdate ); - } - - private readonly Action<ParentNode> OnWidgetUpdate = ( x ) => - { - x.SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, ( x as BillboardNode ).Type ) ); - }; - - public override void DrawProperties() - { - base.DrawProperties(); - NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, Constants.ParameterLabelStr, () => - { - EditorGUI.BeginChangeCheck(); - m_billboardType = (BillboardType)EditorGUILayoutEnumPopup( BillboardOpHelper.BillboardTypeStr, m_billboardType ); - if( EditorGUI.EndChangeCheck() ) - { - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_billboardType ) ); - } - m_rotationIndependent = EditorGUILayoutToggle( BillboardOpHelper.BillboardRotIndStr, m_rotationIndependent ); - } ); - EditorGUILayout.HelpBox( WarningMessage, MessageType.Warning ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsFragmentCategory ) - { - UIUtils.ShowMessage( UniqueId, ErrorMessage,MessageSeverity.Error ); - return m_outputPorts[0].ErrorValue; - } - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].ErrorValue; - - m_outputPorts[ 0 ].SetLocalValue( "0", dataCollector.PortCategory ); - string vertexPosValue = dataCollector.IsTemplate ? dataCollector.TemplateDataCollectorInstance.GetVertexPosition( WirePortDataType.OBJECT, CurrentPrecisionType ) : "v.vertex"; - string vertexNormalValue = dataCollector.IsTemplate ? dataCollector.TemplateDataCollectorInstance.GetVertexNormal( CurrentPrecisionType ) : "v.normal"; - bool vertexIsFloat3 = false; - if( dataCollector.IsTemplate ) - { - InterpDataHelper info = dataCollector.TemplateDataCollectorInstance.GetInfo( TemplateInfoOnSematics.POSITION ); - if( info != null ) - { - vertexIsFloat3 = info.VarType == WirePortDataType.FLOAT3; - } - } - - BillboardOpHelper.FillDataCollector( ref dataCollector, m_billboardType, m_rotationIndependent, vertexPosValue, vertexNormalValue, vertexIsFloat3 ); - - return "0"; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_billboardType = (BillboardType)Enum.Parse( typeof( BillboardType ), GetCurrentParam( ref nodeParams ) ); - m_rotationIndependent = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_billboardType ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_rotationIndependent ); - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, m_billboardType ) ); - } - - public BillboardType Type { get { return m_billboardType; } } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta deleted file mode 100644 index 7b2c540b..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BillboardNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 08fd3dd8f623aca42b7eb9962a89753d -timeCreated: 1501161489 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs deleted file mode 100644 index 828a4993..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs +++ /dev/null @@ -1,37 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Vertex Bitangent", "Vertex Data", "Calculated bitangent vector in object space, can be used in both local vertex offset and fragment outputs. Already has tangent sign and object transform into account" )] - public sealed class BitangentVertexDataNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "76873532ab67d2947beaf07151383cbe"; - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - dataCollector.DirtyNormal = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - dataCollector.ForceNormal = true; - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - } - - string vertexBitangent = GeneratorUtils.GenerateVertexBitangent( ref dataCollector, UniqueId, CurrentPrecisionType ); - return GetOutputVectorItem( 0, outputId, vertexBitangent ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta deleted file mode 100644 index 1c5ff97a..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/BitangentVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 839ecbdfc8ed4fd4d8a08ec07f7159fa -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs deleted file mode 100644 index 0cea1618..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs +++ /dev/null @@ -1,18 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "[VS] Vertex Color", "Vertex Data", "Vertex color. Only works on Vertex Shaders ports ( p.e. Local Vertex Offset Port ).", null,KeyCode.None,true,true,"Vertex Color",typeof(VertexColorNode))] - public sealed class ColorVertexDataNode : VertexDataNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "color"; - ConvertFromVectorToColorPorts(); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta deleted file mode 100644 index b8990fe9..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ColorVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ca76669baa9fa204b8ce5200eb07c1db -timeCreated: 1481126959 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs deleted file mode 100644 index b5fc4b5f..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs +++ /dev/null @@ -1,44 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Vertex Normal", "Vertex Data", "Vertex normal vector in object space, can be used in both local vertex offset and fragment outputs" )] - public sealed class NormalVertexDataNode : VertexDataNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "normal"; - ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 ); - m_outputPorts[ 4 ].Visible = false; - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "6b24b06c33f9fe84c8a2393f13ab5406"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - string vertexNormal = string.Empty; - - if( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template ) - { - vertexNormal = dataCollector.TemplateDataCollectorInstance.GetVertexNormal( CurrentPrecisionType ); - return GetOutputVectorItem( 0, outputId, vertexNormal ); - } - - if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - if( dataCollector.DirtyNormal ) - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - dataCollector.ForceNormal = true; - } - } - - vertexNormal = GeneratorUtils.GenerateVertexNormal( ref dataCollector, UniqueId, CurrentPrecisionType ); - return GetOutputVectorItem( 0, outputId, vertexNormal ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta deleted file mode 100644 index 62b8c9d6..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/NormalVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4c7b60515f9cf6043bf8d03531d268f9 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs deleted file mode 100644 index 6dd1b8d3..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs +++ /dev/null @@ -1,75 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Object Scale", "Vertex Data", "Object Scale extracted directly from its transform matrix" )] - public class ObjectScaleNode : ParentNode - { - private const string RotationIndependentScaleStr = "Rotation Independent Scale"; - - [SerializeField] - private bool m_rotationIndependentScale = false; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "5540033c6c52f51468938c1a42bd2730"; - m_textLabelWidth = 180; - UpdateMaterialPass(); - m_autoWrapProperties = true; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_rotationIndependentScale = EditorGUILayoutToggle( RotationIndependentScaleStr, m_rotationIndependentScale ); - if( EditorGUI.EndChangeCheck() ) - { - UpdateMaterialPass(); - } - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - string objectScale = m_rotationIndependentScale ? GeneratorUtils.GenerateRotationIndependentObjectScale( ref dataCollector, UniqueId ): - GeneratorUtils.GenerateObjectScale( ref dataCollector, UniqueId ); - - return GetOutputVectorItem( 0, outputId, objectScale ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() < 17402 ) - { - m_rotationIndependentScale = false; - } - else - { - m_rotationIndependentScale = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - } - UpdateMaterialPass(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_rotationIndependentScale ); - } - - void UpdateMaterialPass() - { - m_previewMaterialPassId = m_rotationIndependentScale ? 1 : 0; - PreviewIsDirty = true; - } - - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta deleted file mode 100644 index 7103bef2..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/ObjectScaleNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ef1fe46d0cc472e45ad13ac737db2c1e -timeCreated: 1493993914 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs deleted file mode 100644 index cec8fb39..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs +++ /dev/null @@ -1,366 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; - -using UnityEngine; -using UnityEditor; -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Outline", "Miscellaneous", "Uses vertices to simulate an outline around the object" )] - public sealed class OutlineNode : ParentNode - { - enum OutlineAlphaModes - { - None = 0, - Masked, - Transparent, - AlphaPremultiplied - }; - - private const string CullModePortNameStr = "Cull Mode"; - private const string AlphaModePortNameStr = "Alpha"; - private const string MaskedModePortNamStr = "Opacity Mask"; - private const string OutlineAlphaModeStr = "Alpha Mode"; - private const string OpacityMaskClipValueStr = "Mask Clip Value"; - private const string ErrorMessage = "Outline node should only be connected to vertex ports."; - - [SerializeField] - private bool m_noFog = true; - - [SerializeField] - private string[] AvailableOutlineModes = { "Vertex Offset", "Vertex Scale", "Custom" }; - - [SerializeField] - private int[] AvailableOutlineValues = { 0, 1, 2 }; - - [SerializeField] - private int m_currentSelectedMode = 0; - - [SerializeField] - private OutlineAlphaModes m_currentAlphaMode = OutlineAlphaModes.None; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - [NonSerialized] - private StandardSurfaceOutputNode m_masterNode = null; - - [SerializeField] - private int m_zTestMode = 0; - - [SerializeField] - private int m_zWriteMode = 0; - - [SerializeField] - private CullMode m_cullMode = CullMode.Front; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - - AddOutputPort( WirePortDataType.FLOAT3, "Out" ); - - AddInputPort( WirePortDataType.FLOAT3, false, "Color", -1, MasterNodePortCategory.Fragment, 0 ); - AddInputPort( WirePortDataType.FLOAT, false, "Alpha", -1, MasterNodePortCategory.Fragment, 2 ); - AddInputPort( WirePortDataType.FLOAT, false, "Width", -1, MasterNodePortCategory.Fragment, 1 ); - GetInputPortByUniqueId( 2 ).Visible = false; - m_textLabelWidth = 115; - m_hasLeftDropdown = true; - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) ); - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - if( GetInputPortByUniqueId( 0 ).IsConnected ) - dataCollector.UsingCustomOutlineColor = true; - - if( GetInputPortByUniqueId( 1 ).IsConnected ) - dataCollector.UsingCustomOutlineWidth = true; - - if( GetInputPortByUniqueId( 2 ).IsConnected ) - dataCollector.UsingCustomOutlineAlpha = true; - - if( !dataCollector.IsTemplate ) - { - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.ZWriteMode = m_zWriteMode; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.OffsetMode = m_currentSelectedMode; - } - } - - public override void AfterCommonInit() - { - base.AfterCommonInit(); - - if( PaddingTitleLeft == 0 ) - { - PaddingTitleLeft = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - if( PaddingTitleRight == 0 ) - PaddingTitleRight = Constants.PropertyPickerWidth + Constants.IconsLeftRightMargin; - } - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_currentSelectedMode = m_upperLeftWidget.DrawWidget( this, m_currentSelectedMode, AvailableOutlineModes ); - if( EditorGUI.EndChangeCheck() ) - { - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) ); - UpdatePorts(); - } - } - - void CheckAlphaPortVisibility() - { - InputPort alphaPort = GetInputPortByUniqueId( 2 ); - if( m_currentAlphaMode != OutlineAlphaModes.None ) - { - if( !alphaPort.Visible ) - alphaPort.Visible = true; - - if( m_currentAlphaMode == OutlineAlphaModes.Masked ) - { - GetInputPortByUniqueId( 2 ).Name = MaskedModePortNamStr; - } - else - { - GetInputPortByUniqueId( 2 ).Name = AlphaModePortNameStr; - } - m_sizeIsDirty = true; - } - - if( m_currentAlphaMode == OutlineAlphaModes.None && alphaPort.Visible ) - { - alphaPort.Visible = false; - m_sizeIsDirty = true; - } - } - - public override void DrawProperties() - { - base.DrawProperties(); - NodeUtils.DrawPropertyGroup( ref m_propertiesFoldout, Constants.ParameterLabelStr, () => - { - EditorGUI.BeginChangeCheck(); - m_currentSelectedMode = EditorGUILayoutIntPopup( "Type", m_currentSelectedMode, AvailableOutlineModes, AvailableOutlineValues ); - if( EditorGUI.EndChangeCheck() ) - { - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) ); - UpdatePorts(); - } - - EditorGUI.BeginChangeCheck(); - m_currentAlphaMode = (OutlineAlphaModes)EditorGUILayoutEnumPopup( OutlineAlphaModeStr, m_currentAlphaMode ); - if( EditorGUI.EndChangeCheck() ) - { - CheckAlphaPortVisibility(); - } - - if( m_currentAlphaMode == OutlineAlphaModes.Masked ) - { - if( m_masterNode == null ) - { - m_masterNode = UIUtils.CurrentWindow.OutsideGraph.CurrentMasterNode as StandardSurfaceOutputNode; - } - - if( m_masterNode != null ) - { - m_masterNode.ShowOpacityMaskValueUI(); - } - } - - m_cullMode = (CullMode)EditorGUILayoutEnumPopup( CullModePortNameStr, m_cullMode ); - m_zWriteMode = EditorGUILayoutPopup( ZBufferOpHelper.ZWriteModeStr, m_zWriteMode, ZBufferOpHelper.ZWriteModeValues ); - m_zTestMode = EditorGUILayoutPopup( ZBufferOpHelper.ZTestModeStr, m_zTestMode, ZBufferOpHelper.ZTestModeLabels ); - m_noFog = EditorGUILayoutToggle( "No Fog", m_noFog ); - - } ); - } - - void UpdatePorts() - { - if( m_currentSelectedMode == 2 ) //custom mode - { - GetInputPortByUniqueId( 1 ).ChangeProperties( "Offset", WirePortDataType.FLOAT3, false ); - } - else - { - GetInputPortByUniqueId( 1 ).ChangeProperties( "Width", WirePortDataType.FLOAT, false ); - } - - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if( dataCollector.IsTemplate ) - return m_outputPorts[0].ErrorValue; - - if( dataCollector.IsFragmentCategory ) - { - UIUtils.ShowMessage( UniqueId, ErrorMessage ); - return m_outputPorts[ 0 ].ErrorValue; - } - - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].ErrorValue; - - m_outputPorts[ 0 ].SetLocalValue( "0", dataCollector.PortCategory ); - - StandardSurfaceOutputNode masterNode = UIUtils.CurrentWindow.OutsideGraph.CurrentMasterNode as StandardSurfaceOutputNode; - - MasterNodeDataCollector outlineDataCollector = new MasterNodeDataCollector(); - outlineDataCollector.IsOutlineDataCollector = true; - outlineDataCollector.DirtyNormal = true; - InputPort colorPort = GetInputPortByUniqueId( 0 ); - InputPort alphaPort = GetInputPortByUniqueId( 2 ); - InputPort vertexPort = GetInputPortByUniqueId( 1 ); - - if( vertexPort.IsConnected ) - { - outlineDataCollector.PortCategory = MasterNodePortCategory.Vertex; - string outlineWidth = vertexPort.GenerateShaderForOutput( ref outlineDataCollector, vertexPort.DataType, true, true ); - outlineDataCollector.AddToVertexLocalVariables( UniqueId, PrecisionType.Float, vertexPort.DataType, "outlineVar", outlineWidth ); - - outlineDataCollector.AddVertexInstruction( outlineDataCollector.SpecialLocalVariables, UniqueId, false ); - outlineDataCollector.ClearSpecialLocalVariables(); - - outlineDataCollector.AddVertexInstruction( outlineDataCollector.VertexLocalVariables, UniqueId, false ); - outlineDataCollector.ClearVertexLocalVariables(); - - // need to check whether this breaks other outputs or not - UIUtils.CurrentWindow.OutsideGraph.ResetNodesLocalVariables(); - } - - outlineDataCollector.PortCategory = MasterNodePortCategory.Fragment; - string outlineColor = colorPort.GeneratePortInstructions( ref outlineDataCollector );// "\to.Emission = " + colorPort.GeneratePortInstructions( ref outlineDataCollector ) + ";"; - string alphaValue = alphaPort.Visible ? alphaPort.GeneratePortInstructions( ref outlineDataCollector ) : string.Empty; - - bool addTabs = outlineDataCollector.DirtySpecialLocalVariables || alphaPort.Available; - outlineDataCollector.AddInstructions( "\t" + outlineDataCollector.SpecialLocalVariables.TrimStart( '\t' ) ); - outlineDataCollector.ClearSpecialLocalVariables(); - outlineDataCollector.AddInstructions( ( addTabs ? "\t\t\t" : "" ) + "o.Emission = " + outlineColor + ";" ); - if( alphaPort.Visible ) - { - if( m_currentAlphaMode == OutlineAlphaModes.Masked ) - { - float maskClipValue = 0.5f; - - if( masterNode != null ) - maskClipValue = masterNode.OpacityMaskClipValue; - - if( masterNode.InlineOpacityMaskClipValue.IsValid ) - { - RangedFloatNode fnode = UIUtils.GetNode( masterNode.InlineOpacityMaskClipValue.NodeId ) as RangedFloatNode; - if( fnode != null ) - { - outlineDataCollector.AddToProperties( fnode.UniqueId, fnode.GetPropertyValue(), fnode.OrderIndex ); - outlineDataCollector.AddToUniforms( fnode.UniqueId, fnode.GetUniformValue() ); - } - else - { - IntNode inode = UIUtils.GetNode( masterNode.InlineOpacityMaskClipValue.NodeId ) as IntNode; - outlineDataCollector.AddToProperties( inode.UniqueId, inode.GetPropertyValue(), inode.OrderIndex ); - outlineDataCollector.AddToUniforms( inode.UniqueId, inode.GetUniformValue() ); - } - } - else - { - outlineDataCollector.AddToProperties( -1, string.Format( IOUtils.MaskClipValueProperty, OpacityMaskClipValueStr, maskClipValue ), -1 ); - outlineDataCollector.AddToUniforms( -1, string.Format( IOUtils.MaskClipValueUniform, maskClipValue ) ); - } - - outlineDataCollector.AddInstructions( ( addTabs ? "\n\t\t\t" : "" ) + "clip( " + alphaValue + " - " + masterNode.InlineOpacityMaskClipValue.GetValueOrProperty( IOUtils.MaskClipValueName, false ) + " );" ); - } - else - { - outlineDataCollector.AddInstructions( ( addTabs ? "\n\t\t\t" : "" ) + "o.Alpha = " + alphaValue + ";" ); - } - } - - if( outlineDataCollector.UsingWorldNormal ) - outlineDataCollector.AddInstructions( ( addTabs ? "\n\t\t\t" : "" ) + "o.Normal = float3(0,0,-1);" ); - - if( masterNode != null ) - { - //masterNode.AdditionalIncludes.AddToDataCollector( ref outlineDataCollector ); - //masterNode.AdditionalPragmas.AddToDataCollector( ref outlineDataCollector ); - //masterNode.AdditionalDefines.AddToDataCollector( ref outlineDataCollector ); - masterNode.AdditionalDirectives.AddAllToDataCollector( ref outlineDataCollector ); - } - - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.InputList = outlineDataCollector.InputList; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Inputs = outlineDataCollector.Inputs; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.DirtyInput = outlineDataCollector.DirtyInputs; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Includes = outlineDataCollector.Includes; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Pragmas = outlineDataCollector.Pragmas; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Defines = outlineDataCollector.Defines; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Uniforms = outlineDataCollector.Uniforms; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.InstancedProperties = outlineDataCollector.InstancedProperties; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.GrabPasses = outlineDataCollector.GrabPass; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.UniformList = outlineDataCollector.UniformsList; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.InstancedPropertiesList = outlineDataCollector.InstancedPropertiesList; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.VertexData = outlineDataCollector.VertexData; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Instructions = outlineDataCollector.Instructions; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.Functions = outlineDataCollector.Functions; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.LocalFunctions = outlineDataCollector.LocalFunctions; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.OutlineCullMode = m_cullMode; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.ZTestMode = m_zTestMode; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.ZWriteMode = m_zWriteMode; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.OffsetMode = m_currentSelectedMode; - UIUtils.CurrentWindow.OutsideGraph.CurrentStandardSurface.OutlineHelper.CustomNoFog = m_noFog; - dataCollector.CustomOutlineSelectedAlpha = (int)m_currentAlphaMode; - - for( int i = 0; i < outlineDataCollector.PropertiesList.Count; i++ ) - { - dataCollector.AddToProperties( UniqueId, outlineDataCollector.PropertiesList[ i ].PropertyName, outlineDataCollector.PropertiesList[ i ].OrderIndex ); - } - - UIUtils.CurrentWindow.OutsideGraph.ResetNodesLocalVariablesIfNot( MasterNodePortCategory.Vertex ); - return "0"; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - m_currentSelectedMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_noFog = Convert.ToBoolean( GetCurrentParam( ref nodeParams ) ); - if( UIUtils.CurrentShaderVersion() > 14202 ) - m_currentAlphaMode = (OutlineAlphaModes)Enum.Parse( typeof( OutlineAlphaModes ), GetCurrentParam( ref nodeParams ) ); - - if( UIUtils.CurrentShaderVersion() > 14302 ) - { - m_zWriteMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - m_zTestMode = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - } - - if( UIUtils.CurrentShaderVersion() > 15304 ) - { - m_cullMode = (CullMode)Enum.Parse( typeof( CullMode ), GetCurrentParam( ref nodeParams ) ); - } - - SetAdditonalTitleText( string.Format( Constants.SubTitleTypeFormatStr, AvailableOutlineModes[ m_currentSelectedMode ] ) ); - UpdatePorts(); - CheckAlphaPortVisibility(); - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_currentSelectedMode ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_noFog ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_currentAlphaMode ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_zWriteMode ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_zTestMode ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_cullMode ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta deleted file mode 100644 index 60f49a8e..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/OutlineNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 24f267627c002964badad2901309c96a -timeCreated: 1501161489 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs deleted file mode 100644 index a71ed207..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs +++ /dev/null @@ -1,138 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Vertex Position", "Vertex Data", "Vertex position vector in object space, can be used in both local vertex offset and fragment outputs" )] - public sealed class PosVertexDataNode : VertexDataNode - { - private const string PropertyLabel = "Size"; - private readonly string[] SizeLabels = { "XYZ", "XYZW" }; - - [SerializeField] - private int m_sizeOption = 0; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "vertex"; - ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 ); - m_drawPreviewAsSphere = true; - m_outputPorts[ 4 ].Visible = false; - m_hasLeftDropdown = true; - m_autoWrapProperties = true; - m_previewShaderGUID = "a5c14f759dd021b4b8d4b6eeb85ac227"; - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePorts(); - } - } - - public override void DrawProperties() - { - EditorGUI.BeginChangeCheck(); - m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels ); - if ( EditorGUI.EndChangeCheck() ) - { - UpdatePorts(); - } - } - - void UpdatePorts() - { - if ( m_sizeOption == 0 ) - { - ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false ); - m_outputPorts[ 4 ].Visible = false; - } - else - { - ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false ); - m_outputPorts[ 4 ].Visible = true; - } - } - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - - if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template ) - { - string vertexPos = dataCollector.TemplateDataCollectorInstance.GetVertexPosition( ( m_sizeOption == 0 ) ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4, CurrentPrecisionType ); - return GetOutputVectorItem( 0, outputId, vertexPos ); - } - - - if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar ); - - WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4; - - string vertexPosition = GeneratorUtils.GenerateVertexPosition( ref dataCollector, UniqueId, sizeType ); - return GetOutputVectorItem( 0, outputId, vertexPosition ); - - //if ( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - //{ - // string vertexVar = base.GenerateShaderForOutput( 0, ref dataCollector, ignoreLocalVar ); - // if ( outputId != 0 ) - // { - // return GetOutputVectorItem( 0, outputId, vertexVar ); - // } - // else if ( m_sizeOption == 0 ) - // { - // vertexVar += ".xyz"; - // } - - // return vertexVar; - //} - //else - //{ - - // string vertexVar = GeneratorUtils.GenerateVertexPositionOnFrag( ref dataCollector, UniqueId, m_currentPrecisionType ); - // if ( outputId != 0 ) - // { - // return GetOutputVectorItem( 0, outputId, vertexVar ); - // } - // else if ( m_sizeOption == 0 ) - // { - // vertexVar += ".xyz"; - // } - // return GetOutputVectorItem( 0, outputId, vertexVar ); - //} - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if ( UIUtils.CurrentShaderVersion() > 7101 ) - { - m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - UpdatePorts(); - } - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta deleted file mode 100644 index 9ff223e8..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/PosVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: fc77801277f0faf4ca0be33f565b5604 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs deleted file mode 100644 index f9beb05c..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Vertex Tangent Sign", "Vertex Data", "Vertex tangent sign in object space, return the W value of tangent vector that contains only the sign of the tangent" )] - public sealed class TangentSignVertexDataNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputVectorPorts( WirePortDataType.FLOAT, "Sign" ); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "f5466d126f4bb1f49917eac88b1cb6af"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - return GeneratorUtils.GenerateVertexTangentSign( ref dataCollector, UniqueId, CurrentPrecisionType ); ; - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta deleted file mode 100644 index c07ffb6c..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentSignVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1f79f23d5c10c9e4fb6a59c1ef70f6fc -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs deleted file mode 100644 index da6d25ff..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs +++ /dev/null @@ -1,120 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -using System; -using UnityEditor; -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Vertex Tangent", "Vertex Data", "Vertex tangent vector in object space, can be used in both local vertex offset and fragment outputs" )] - public sealed class TangentVertexDataNode : VertexDataNode - { - private const string PropertyLabel = "Size"; - private readonly string[] SizeLabels = { "XYZ", "XYZW" }; - - [SerializeField] - private int m_sizeOption = 0; - - private UpperLeftWidgetHelper m_upperLeftWidget = new UpperLeftWidgetHelper(); - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "tangent"; - ChangeOutputProperties( 0, "XYZ", WirePortDataType.FLOAT3 ); - m_outputPorts[ 4 ].Visible = false; - m_drawPreviewAsSphere = true; - m_hasLeftDropdown = true; - m_previewShaderGUID = "0a44bb521d06d6143a4acbc3602037f8"; - } - - public override void Destroy() - { - base.Destroy(); - m_upperLeftWidget = null; - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - EditorGUI.BeginChangeCheck(); - m_sizeOption = m_upperLeftWidget.DrawWidget( this, m_sizeOption, SizeLabels ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePorts(); - } - } - - public override void DrawProperties() - { - EditorGUI.BeginChangeCheck(); - m_sizeOption = EditorGUILayoutPopup( PropertyLabel, m_sizeOption, SizeLabels ); - if( EditorGUI.EndChangeCheck() ) - { - UpdatePorts(); - } - } - - void UpdatePorts() - { - if( m_sizeOption == 0 ) - { - ChangeOutputProperties( 0, SizeLabels[ 0 ], WirePortDataType.FLOAT3, false ); - m_outputPorts[ 4 ].Visible = false; - } - else - { - ChangeOutputProperties( 0, SizeLabels[ 1 ], WirePortDataType.FLOAT4, false ); - m_outputPorts[ 4 ].Visible = true; - } - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - dataCollector.DirtyNormal = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - string vertexTangent = string.Empty; - if ( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template ) - { - vertexTangent = dataCollector.TemplateDataCollectorInstance.GetVertexTangent( WirePortDataType.FLOAT4, CurrentPrecisionType ); - if( m_sizeOption == 0 ) - vertexTangent += ".xyz"; - - return GetOutputVectorItem( 0, outputId, vertexTangent ); - } - - if ( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - dataCollector.ForceNormal = true; - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - } - - WirePortDataType sizeType = m_sizeOption == 0 ? WirePortDataType.FLOAT3 : WirePortDataType.FLOAT4; - - vertexTangent = GeneratorUtils.GenerateVertexTangent( ref dataCollector, UniqueId, CurrentPrecisionType, sizeType ); - return GetOutputVectorItem( 0, outputId, vertexTangent ); - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 16100 ) - { - m_sizeOption = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - UpdatePorts(); - } - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_sizeOption ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta deleted file mode 100644 index 2ce6f77a..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TangentVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b544118f39abfe84581b8249973d52c5 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta deleted file mode 100644 index 89948ec8..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 518d8e72c2385b9488817fee5368f56c -folderAsset: yes -timeCreated: 1482150091 -licenseType: Store -DefaultImporter: - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs deleted file mode 100644 index c49df07f..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs +++ /dev/null @@ -1,30 +0,0 @@ - -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Distance-based Tessellation", "Miscellaneous", "Calculates tessellation based on distance from camera" )] - public sealed class DistanceBasedTessNode : TessellationParentNode - { - private const string FunctionBody = "UnityDistanceBasedTess( v0.vertex, v1.vertex, v2.vertex, {0},{1},{2})"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false,"Factor"); - AddInputPort( WirePortDataType.FLOAT, false, "Min Dist" ); - AddInputPort( WirePortDataType.FLOAT, false, "Max Dist" ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - } - - protected override string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector ) - { - return string.Format( FunctionBody, - m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ), - m_inputPorts[ 2 ].GeneratePortInstructions( ref dataCollector ), - m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta deleted file mode 100644 index 18016c1b..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/DistanceBasedTessNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 5a83fb450d164d34bb756f46b3f4290e -timeCreated: 1482150091 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs deleted file mode 100644 index 48c5db07..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs +++ /dev/null @@ -1,27 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Edge Length Tessellation With Cull", "Miscellaneous", "Tessellation level computed based on triangle edge length on the screen with patch frustum culling" )] - public sealed class EdgeLengthCullTessNode : TessellationParentNode - { - private const string FunctionBody = "UnityEdgeLengthBasedTessCull( v0.vertex, v1.vertex, v2.vertex, {0},{1})"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, "Edge Length" ); - AddInputPort( WirePortDataType.FLOAT, false, "Max Disp." ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - } - - protected override string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector ) - { - return string.Format( FunctionBody, - m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ), - m_inputPorts[ 1 ].GeneratePortInstructions( ref dataCollector ) ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta deleted file mode 100644 index 20d4dd27..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthCullTessNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 4b09c64ce2fd06a4cb4036d8cc0f8b2a -timeCreated: 1482150962 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs deleted file mode 100644 index f4905bf1..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs +++ /dev/null @@ -1,23 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Edge Length Tessellation", "Miscellaneous", "Tessellation level computed based on triangle edge length on the screen" )] - public sealed class EdgeLengthTessNode : TessellationParentNode - { - private const string FunctionBody = "UnityEdgeLengthBasedTess (v0.vertex, v1.vertex, v2.vertex, {0})"; - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddInputPort( WirePortDataType.FLOAT, false, "Edge Length" ); - AddOutputPort( WirePortDataType.FLOAT4, Constants.EmptyPortValue ); - } - - protected override string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector ) - { - return string.Format( FunctionBody, m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ) ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta deleted file mode 100644 index 2c936ef7..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/EdgeLengthTessNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: abe3e8fa4d49c9742a95ac801fd14d7d -timeCreated: 1482150962 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs deleted file mode 100644 index be14febc..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs +++ /dev/null @@ -1,29 +0,0 @@ -namespace AmplifyShaderEditor -{ - public class TessellationParentNode : ParentNode - { - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_useInternalPortData = true; - } - - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.PortCategory != MasterNodePortCategory.Tessellation ) - { - UIUtils.ShowMessage( UniqueId, m_nodeAttribs.Name + " can only be used on Master Node Tessellation port" ); - return "(-1)"; - } - - return BuildTessellationFunction( ref dataCollector ); - } - - protected virtual string BuildTessellationFunction( ref MasterNodeDataCollector dataCollector ) - { - return string.Empty; - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta deleted file mode 100644 index 0799224c..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/Tessellation/TessellationParentNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 79c24faef1fec884d937e74bdc9209da -timeCreated: 1482162387 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs deleted file mode 100644 index 5297ac7d..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs +++ /dev/null @@ -1,16 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "[VS] Vertex TexCoord1", "Vertex Data", "Second set of vertex texture coordinates. Only works on Vertex Shaders ports ( p.e. Local Vertex Offset Port )." ,null,UnityEngine.KeyCode.None,true,true, "[VS] Vertex TexCoord" )] - public sealed class TexCoord1VertexDataNode : VertexDataNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "texcoord1"; - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta deleted file mode 100644 index 68529273..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoord1VertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ebd7eb3a7f6149e4e9dacbcda2d8089f -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs deleted file mode 100644 index 832b02a2..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs +++ /dev/null @@ -1,235 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using System; -using UnityEngine; -using UnityEditor; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "Vertex TexCoord", "Vertex Data", "Vertex texture coordinates, can be used in both local vertex offset and fragment outputs", tags: "uv" )] - public sealed class TexCoordVertexDataNode : VertexDataNode - { - [SerializeField] - private int m_texcoordSize = 2; - - [SerializeField] - private int m_index = 0; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "texcoord"; - ChangeOutputProperties( 0, "UV", WirePortDataType.FLOAT2, false ); - m_outputPorts[ 1 ].Name = "U"; - m_outputPorts[ 2 ].Name = "V"; - m_outputPorts[ 3 ].Visible = false; - m_outputPorts[ 4 ].Visible = false; - m_outputPorts[ 3 ].Name = "W"; - m_outputPorts[ 4 ].Name = "T"; - m_autoWrapProperties = true; - m_hasLeftDropdown = true; - m_previewShaderGUID = "6c1bee77276896041bbb73b1b9e7f8ac"; - } - - public override void DrawProperties() - { - base.DrawProperties(); - EditorGUI.BeginChangeCheck(); - m_texcoordSize = EditorGUILayoutIntPopup( Constants.AvailableUVSizesLabel, m_texcoordSize, Constants.AvailableUVSizesStr, Constants.AvailableUVSizes ); - if( EditorGUI.EndChangeCheck() ) - { - UpdateOutput(); - } - - EditorGUI.BeginChangeCheck(); - m_index = EditorGUILayoutIntPopup( Constants.AvailableUVChannelLabel, m_index, Constants.AvailableUVSetsStr, Constants.AvailableUVChannels ); - if( EditorGUI.EndChangeCheck() ) - { - m_currentVertexData = ( m_index == 0 ) ? "texcoord" : "texcoord" + Constants.AvailableUVChannelsStr[ m_index ]; - } - } - - public override void Draw( DrawInfo drawInfo ) - { - base.Draw( drawInfo ); - - if( m_dropdownEditing ) - { - EditorGUI.BeginChangeCheck(); - m_texcoordSize = EditorGUIIntPopup( m_dropdownRect, m_texcoordSize, Constants.AvailableUVSizesStr, Constants.AvailableUVSizes, UIUtils.PropertyPopUp ); - if( EditorGUI.EndChangeCheck() ) - { - UpdateOutput(); - DropdownEditing = false; - } - } - } - - private void UpdateOutput() - { - if( m_texcoordSize == 3 ) - { - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT3, false ); - m_outputPorts[ 0 ].Name = "UVW"; - m_outputPorts[ 3 ].Visible = true; - m_outputPorts[ 4 ].Visible = false; - } - else if( m_texcoordSize == 4 ) - { - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT4, false ); - m_outputPorts[ 0 ].Name = "UVWT"; - m_outputPorts[ 3 ].Visible = true; - m_outputPorts[ 4 ].Visible = true; - } - else - { - m_texcoordSize = 2; - m_outputPorts[ 0 ].ChangeType( WirePortDataType.FLOAT2, false ); - m_outputPorts[ 0 ].Name = "UV"; - m_outputPorts[ 3 ].Visible = false; - m_outputPorts[ 4 ].Visible = false; - } - m_sizeIsDirty = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( dataCollector.IsTemplate ) - { - if( !dataCollector.TemplateDataCollectorInstance.HasUV( m_index ) ) - { - dataCollector.TemplateDataCollectorInstance.RegisterUV( m_index, m_outputPorts[ 0 ].DataType ); - } - - if( dataCollector.TemplateDataCollectorInstance.HasUV( m_index ) ) - { - InterpDataHelper info = dataCollector.TemplateDataCollectorInstance.GetUVInfo( m_index ); - if( outputId == 0 ) - { - return dataCollector.TemplateDataCollectorInstance.GetUVName( m_index, m_outputPorts[ 0 ].DataType ); - } - else if( outputId <= TemplateHelperFunctions.DataTypeChannelUsage[ info.VarType ] ) - { - return GetOutputVectorItem( 0, outputId, info.VarName ); - } - Debug.LogWarning( "Attempting to access inexisting UV channel" ); - } - else - { - Debug.LogWarning( "Attempting to access non-registered UV" ); - } - return "0"; - } - - if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - if( m_texcoordSize > 2 ) - dataCollector.UsingHigherSizeTexcoords = true; - } - - WirePortDataType size = (WirePortDataType)( 1 << ( m_texcoordSize + 1 ) ); - string texcoords = GeneratorUtils.GenerateAutoUVs( ref dataCollector, UniqueId, m_index, null, size ); - return GetOutputVectorItem( 0, outputId, texcoords ); - } - - /// <summary> - /// Generates UV properties and uniforms and returns the varible name to use in the fragment shader - /// </summary> - /// <param name="dataCollector"></param> - /// <param name="uniqueId"></param> - /// <param name="index"></param> - /// <returns>frag variable name</returns> - static public string GenerateFragUVs( ref MasterNodeDataCollector dataCollector, int uniqueId, int index, string propertyName = null, WirePortDataType size = WirePortDataType.FLOAT2 ) - { - string dummyPropUV = "_texcoord" + ( index > 0 ? ( index + 1 ).ToString() : "" ); - string dummyUV = "uv" + ( index > 0 ? ( index + 1 ).ToString() : "" ) + dummyPropUV; - - dataCollector.AddToProperties( uniqueId, "[HideInInspector] " + dummyPropUV + "( \"\", 2D ) = \"white\" {}", 100 ); - dataCollector.AddToInput( uniqueId, dummyUV, size ); - - string result = Constants.InputVarStr + "." + dummyUV; - if( !string.IsNullOrEmpty( propertyName ) ) - { - dataCollector.AddToUniforms( uniqueId, "uniform float4 " + propertyName + "_ST;" ); - dataCollector.AddToLocalVariables( uniqueId, PrecisionType.Float, size, "uv" + propertyName, result + " * " + propertyName + "_ST.xy + " + propertyName + "_ST.zw" ); - result = "uv" + propertyName; - } - - return result; - } - - static public string GenerateVertexUVs( ref MasterNodeDataCollector dataCollector, int uniqueId, int index, string propertyName = null, WirePortDataType size = WirePortDataType.FLOAT2 ) - { - - string result = Constants.VertexShaderInputStr + ".texcoord"; - if( index > 0 ) - { - result += index.ToString(); - } - - switch( size ) - { - default: - case WirePortDataType.FLOAT2: - { - result += ".xy"; - } - break; - case WirePortDataType.FLOAT3: - { - result += ".xyz"; - } - break; - case WirePortDataType.FLOAT4: break; - } - - if( !string.IsNullOrEmpty( propertyName ) ) - { - dataCollector.AddToUniforms( uniqueId, "uniform float4 " + propertyName + "_ST;" ); - dataCollector.AddToVertexLocalVariables( uniqueId, UIUtils.WirePortToCgType( size ) + " uv" + propertyName + " = " + Constants.VertexShaderInputStr + ".texcoord" + ( index > 0 ? index.ToString() : string.Empty ) + " * " + propertyName + "_ST.xy + " + propertyName + "_ST.zw;" ); - result = "uv" + propertyName; - } - - return result; - } - - public override void ReadFromString( ref string[] nodeParams ) - { - base.ReadFromString( ref nodeParams ); - if( UIUtils.CurrentShaderVersion() > 2502 ) - { - m_index = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - } - - if( UIUtils.CurrentShaderVersion() > 5111 ) - { - m_texcoordSize = Convert.ToInt32( GetCurrentParam( ref nodeParams ) ); - UpdateOutput(); - } - } - - public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) - { - base.WriteToString( ref nodeInfo, ref connectionsInfo ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_index ); - IOUtils.AddFieldValueToString( ref nodeInfo, m_texcoordSize ); - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - if( dataCollector.IsTemplate ) - { - dataCollector.TemplateDataCollectorInstance.SetUVUsage( m_index, m_texcoordSize ); - } - else if( m_index > 3 ) - { - dataCollector.AddCustomAppData( string.Format( TemplateHelperFunctions.TexUVFullSemantic, m_index ) ); - } - } - - - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta deleted file mode 100644 index 54fd39ff..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/TexCoordVertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: b865968ce22b9d949993e5e60126eb11 -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs deleted file mode 100644 index 70a7d7b5..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs +++ /dev/null @@ -1,48 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -// -// Custom Node Vertex Binormal World -// Donated by Community Member Kebrus - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World Bitangent", "Surface Data", "Per pixel world bitangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )] - public sealed class VertexBinormalNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "76873532ab67d2947beaf07151383cbe"; - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData, ref dataCollector ); - dataCollector.DirtyNormal = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.IsTemplate ) - return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldBinormal( CurrentPrecisionType ) ); - - if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - dataCollector.ForceNormal = true; - - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - } - - string worldBitangent = GeneratorUtils.GenerateWorldBitangent( ref dataCollector, UniqueId ); - - return GetOutputVectorItem( 0, outputId, worldBitangent ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta deleted file mode 100644 index b990b9a0..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexBinormalNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 8ae297dac4e208f4e86c8f7a022fc5bd -timeCreated: 1481126957 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs deleted file mode 100644 index 53ef5763..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs +++ /dev/null @@ -1,47 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Vertex Color", "Vertex Data", "Vertex color interpolated on fragment" )] - public sealed class VertexColorNode : VertexDataNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "color"; - m_outputPorts[ 0 ].Name = "RGBA"; - ConvertFromVectorToColorPorts(); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "ca1d22db6470c5f4d9f93a9873b4f5bc"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( dataCollector.MasterNodeCategory == AvailableShaderTypes.Template ) - { - string color = dataCollector.TemplateDataCollectorInstance.GetVertexColor( CurrentPrecisionType ); - return GetOutputColorItem( 0, outputId, color ); - } - - if( dataCollector.PortCategory == MasterNodePortCategory.Vertex || dataCollector.PortCategory == MasterNodePortCategory.Tessellation ) - { - return base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar ); - } - else - { - dataCollector.AddToInput( UniqueId, SurfaceInputs.COLOR ); - string result = Constants.InputVarStr + "." + Constants.ColorVariable; - switch( outputId ) - { - case 1: result += ".r"; break; - case 2: result += ".g"; break; - case 3: result += ".b"; break; - case 4: result += ".a"; break; - } - return result; - } - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta deleted file mode 100644 index ac1eee78..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexColorNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 6271f602b9ab61e4c9a96a91e473c1e0 -timeCreated: 1481126956 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs deleted file mode 100644 index 9fa8cffd..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs +++ /dev/null @@ -1,50 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - //public enum VertexData - //{ - // vertex = 0, - // tangent, - // normal, - // texcoord, - // texcoord1, - // color - //} - - [Serializable] - public class VertexDataNode : ParentNode - { - [SerializeField] - protected string m_currentVertexData; - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_currentVertexData = "vertex"; - -// Type type = typeof( StandardSurfaceOutputNode ); - //m_restictions.AddPortRestriction( type, 0 ); - //m_restictions.AddPortRestriction( type, 2 ); - //m_restictions.AddPortRestriction( type, 3 ); - //m_restictions.AddPortRestriction( type, 4 ); - //m_restictions.AddPortRestriction( type, 5 ); - //m_restictions.AddPortRestriction( type, 6 ); - //m_restictions.AddPortRestriction( type, 7 ); - //m_restictions.AddPortRestriction( type, 8 ); - //m_restictions.AddPortRestriction( type, 9 ); - //m_restictions.AddPortRestriction( type, 10 ); - AddOutputVectorPorts( WirePortDataType.FLOAT4, "Out" ); - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - base.GenerateShaderForOutput( outputId, ref dataCollector, ignoreLocalVar ); - return GetOutputVectorItem( 0, outputId, Constants.VertexShaderInputStr + "." + m_currentVertexData ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta deleted file mode 100644 index 66737ecd..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexDataNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: e5f8fa23e49e4be478b283a704459767 -timeCreated: 1481126960 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs deleted file mode 100644 index b4e6064f..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs +++ /dev/null @@ -1,50 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -// -// Custom Node Vertex Tangent World -// Donated by Community Member Kebrus - -using UnityEngine; -using System; - -namespace AmplifyShaderEditor -{ - [Serializable] - [NodeAttributes( "World Tangent", "Surface Data", "Per pixel world tangent vector", null, KeyCode.None, true, false, null, null, "kebrus" )] - public sealed class VertexTangentNode : ParentNode - { - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - AddOutputVectorPorts( WirePortDataType.FLOAT3, "XYZ" ); - m_drawPreviewAsSphere = true; - m_previewShaderGUID = "61f0b80493c9b404d8c7bf56d59c3f81"; - } - - public override void PropagateNodeData( NodeData nodeData, ref MasterNodeDataCollector dataCollector ) - { - base.PropagateNodeData( nodeData , ref dataCollector ); - dataCollector.DirtyNormal = true; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar ) - { - if ( dataCollector.IsTemplate ) - { - return GetOutputVectorItem( 0, outputId, dataCollector.TemplateDataCollectorInstance.GetWorldTangent( CurrentPrecisionType ) ); - } - - if( dataCollector.PortCategory == MasterNodePortCategory.Fragment || dataCollector.PortCategory == MasterNodePortCategory.Debug ) - { - dataCollector.ForceNormal = true; - - dataCollector.AddToInput( UniqueId, SurfaceInputs.WORLD_NORMAL, CurrentPrecisionType ); - dataCollector.AddToInput( UniqueId, SurfaceInputs.INTERNALDATA, addSemiColon: false ); - } - - string worldTangent = GeneratorUtils.GenerateWorldTangent( ref dataCollector, UniqueId ); - - return GetOutputVectorItem( 0, outputId, worldTangent ); - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta deleted file mode 100644 index d3f0bbf2..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexTangentNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 3aca1dfe55df44d4cbaf99d5a40f7470 -timeCreated: 1481126955 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs deleted file mode 100644 index 844675f4..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs +++ /dev/null @@ -1,120 +0,0 @@ -// Amplify Shader Editor - Visual Shader Editing Tool -// Copyright (c) Amplify Creations, Lda <info@amplify.pt> -// -// Custom Node Vertex To Fragment -// Donated by Jason Booth - http://u3d.as/DND - -using UnityEngine; - -namespace AmplifyShaderEditor -{ - [System.Serializable] - [NodeAttributes( "Vertex To Fragment", "Miscellaneous", "Pass vertex data to the pixel shader", null, KeyCode.None, true, false, null, null, "Jason Booth - http://u3d.as/DND" )] - public sealed class VertexToFragmentNode : SingleInputOp - { - - protected override void CommonInit( int uniqueId ) - { - base.CommonInit( uniqueId ); - m_inputPorts[ 0 ].AddPortForbiddenTypes( WirePortDataType.FLOAT3x3, - WirePortDataType.FLOAT4x4, - WirePortDataType.SAMPLER1D, - WirePortDataType.SAMPLER2D, - WirePortDataType.SAMPLER3D, - WirePortDataType.SAMPLERCUBE ); - m_inputPorts[ 0 ].Name = "(VS) In"; - m_outputPorts[ 0 ].Name = "Out"; - m_useInternalPortData = false; - m_previewShaderGUID = "74e4d859fbdb2c0468de3612145f4929"; - } - - public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalVar ) - { - if( m_outputPorts[ 0 ].IsLocalValue( dataCollector.PortCategory ) ) - return m_outputPorts[ 0 ].LocalValue( dataCollector.PortCategory ); - - string varName = GenerateInputInVertex( ref dataCollector, 0, "vertexToFrag" + OutputId,true ); - m_outputPorts[ 0 ].SetLocalValue( varName, dataCollector.PortCategory ); - - return varName; - - ////TEMPLATES - //if( dataCollector.IsTemplate ) - //{ - // if( !dataCollector.IsFragmentCategory ) - // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - // string varName = "vertexToFrag" + OutputId; - // if( dataCollector.TemplateDataCollectorInstance.HasCustomInterpolatedData( varName ) ) - // return varName; - - // MasterNodePortCategory category = dataCollector.PortCategory; - // dataCollector.PortCategory = MasterNodePortCategory.Vertex; - // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables; - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - - // string data = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - - // dataCollector.PortCategory = category; - // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables ) - // { - // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false ); - // dataCollector.ClearVertexLocalVariables(); - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - // } - - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment ); - - // dataCollector.TemplateDataCollectorInstance.RegisterCustomInterpolatedData( varName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType, data ); - // //return varName; - - // m_outputPorts[ 0 ].SetLocalValue( varName ); - // return m_outputPorts[ 0 ].LocalValue; - //} - - ////SURFACE - //{ - // if( !dataCollector.IsFragmentCategory ) - // { - // return m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - // } - - // if( dataCollector.TesselationActive ) - // { - // UIUtils.ShowMessage( "Unable to use Vertex to Frag when Tessellation is active" ); - // return m_outputPorts[ 0 ].ErrorValue; - // } - - - // string interpName = "data" + OutputId; - // dataCollector.AddToInput( UniqueId, interpName, m_inputPorts[ 0 ].DataType, m_currentPrecisionType ); - - // MasterNodePortCategory portCategory = dataCollector.PortCategory; - // dataCollector.PortCategory = MasterNodePortCategory.Vertex; - - // bool dirtyVertexVarsBefore = dataCollector.DirtyVertexVariables; - - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - - // string vertexVarValue = m_inputPorts[ 0 ].GeneratePortInstructions( ref dataCollector ); - // dataCollector.AddLocalVariable( UniqueId, Constants.VertexShaderOutputStr + "." + interpName, vertexVarValue + ";" ); - - // dataCollector.PortCategory = portCategory; - - // if( !dirtyVertexVarsBefore && dataCollector.DirtyVertexVariables ) - // { - // dataCollector.AddVertexInstruction( dataCollector.VertexLocalVariables, UniqueId, false ); - // dataCollector.ClearVertexLocalVariables(); - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Vertex ); - // } - - // ContainerGraph.ResetNodesLocalVariablesIfNot( this, MasterNodePortCategory.Fragment ); - - // //return Constants.InputVarStr + "." + interpName; - - // m_outputPorts[ 0 ].SetLocalValue( Constants.InputVarStr + "." + interpName ); - // return m_outputPorts[ 0 ].LocalValue; - //} - } - } -} diff --git a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta b/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta deleted file mode 100644 index 0131f745..00000000 --- a/Assets/ThirdParty/AmplifyShaderEditor/Plugins/Editor/Nodes/Vertex/VertexToFragmentNode.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 9ecea5c13558ad4499dd4bc558670b8e -timeCreated: 1481126958 -licenseType: Store -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |