diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs deleted file mode 100644 index 627fe81a..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs +++ /dev/null @@ -1,16 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
-{
- [TaskCategory("Basic/PlayerPrefs")]
- [TaskDescription("Saves the PlayerPrefs.")]
- public class Save : Action
- {
- public override TaskStatus OnUpdate()
- {
- PlayerPrefs.Save();
-
- return TaskStatus.Success;
- }
- }
-}
\ No newline at end of file |