diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs')
-rw-r--r-- | Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs | 27 |
1 files changed, 0 insertions, 27 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs b/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs deleted file mode 100644 index 69b578ca..00000000 --- a/Assets/ThirdParty/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine;
-
-namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
-{
- [TaskCategory("Basic/PlayerPrefs")]
- [TaskDescription("Sets the value with the specified key from the PlayerPrefs.")]
- public class SetFloat : Action
- {
- [Tooltip("The key to store")]
- public SharedString key;
- [Tooltip("The value to set")]
- public SharedFloat value;
-
- public override TaskStatus OnUpdate()
- {
- PlayerPrefs.SetFloat(key.Value, value.Value);
-
- return TaskStatus.Success;
- }
-
- public override void OnReset()
- {
- key = "";
- value = 0;
- }
- }
-}
\ No newline at end of file |