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authorchai <chaifix@163.com>2022-03-10 14:07:40 +0800
committerchai <chaifix@163.com>2022-03-10 14:07:40 +0800
commit22891bf59032ba88262824255a706d652031384b (patch)
tree7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/Behavior Designer/Runtime/BehaviorTree.cs
parent8b04ea73e540067f83870b61d89db4868fea5e8a (diff)
* move folder
Diffstat (limited to 'Assets/ThirdParty/Behavior Designer/Runtime/BehaviorTree.cs')
-rw-r--r--Assets/ThirdParty/Behavior Designer/Runtime/BehaviorTree.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/Assets/ThirdParty/Behavior Designer/Runtime/BehaviorTree.cs b/Assets/ThirdParty/Behavior Designer/Runtime/BehaviorTree.cs
deleted file mode 100644
index 868201b1..00000000
--- a/Assets/ThirdParty/Behavior Designer/Runtime/BehaviorTree.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-using UnityEngine;
-
-namespace BehaviorDesigner.Runtime
-{
- // Wrapper for the Behavior class
- [AddComponentMenu("Behavior Designer/Behavior Tree")]
- public class BehaviorTree : Behavior
- {
- // intentionally left blank
- }
-} \ No newline at end of file