diff options
author | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-03-10 14:07:40 +0800 |
commit | 22891bf59032ba88262824255a706d652031384b (patch) | |
tree | 7595439ba9966c9402d37e37cee5e8cf098757d5 /Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs | |
parent | 8b04ea73e540067f83870b61d89db4868fea5e8a (diff) |
* move folder
Diffstat (limited to 'Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs')
-rw-r--r-- | Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs b/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs deleted file mode 100644 index 7595d386..00000000 --- a/Assets/ThirdParty/UMotion/UMotionExamples/Miscellaneous/Scripts/ResetPosition.cs +++ /dev/null @@ -1,25 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class ResetPosition : MonoBehaviour
-{
- public float distanceToReset = 5;
-
- private Vector3 startPosition;
-
- // Use this for initialization
- void Start ()
- {
- startPosition = transform.position;
- }
-
- // Update is called once per frame
- void Update ()
- {
- if (Vector3.Distance(startPosition, transform.position) >= distanceToReset)
- {
- transform.position = startPosition;
- }
- }
-}
|