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authorchai <chaifix@163.com>2021-09-15 12:50:26 +0800
committerchai <chaifix@163.com>2021-09-15 12:50:26 +0800
commit98f31f197a126850a5878cd6e583ae6dbf64ab3d (patch)
tree207f726fb027c227d2fd58bd1bc340cb3a7eaf67 /Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs
parentad950c25abdf7f5a2f0428863d4035e9eb168fd5 (diff)
*rename
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diff --git a/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs b/Assets/Tools/ActionTool/Editor/ActionEditorStyles.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+
+namespace ActionTool
+{
+ internal class ActionEditorStyles
+ {
+ public GUIStyle textBoldBig;
+ public GUIStyle textBoldSmall;
+ public GUIStyle textBoldSmallMid;
+ public GUIStyle textBold;
+ public GUIStyle selectObj;
+ public GUIStyle textSmall;
+ public GUIStyle textMiddle;
+ public GUIStyle textMiddleBold;
+ public GUIStyle boxToggle;
+ public GUIStyle keyFrameButton;
+
+ public GUIStyle toggleSmallBold;
+
+ public GUIStyle foldout;
+
+ public GUIStyle keyButton;
+
+ public GUIStyle starButton;
+ public GUIStyle starButton2;
+
+ public GUIStyle infoButton;
+
+ public Texture2D selectIcon;
+ public Texture2D keyFrameIcon;
+ public Texture2D addFileIcon;
+ public Texture2D saveFileIcon;
+ public Texture2D deleteIcon;
+ public Texture2D infoIcon;
+ public Texture2D keyIcon;
+ public Texture2D recordIcon;
+ public Texture2D starIcon;
+ public Texture2D starIcon2;
+
+ private static ActionEditorStyles s_instance;
+ public static ActionEditorStyles Get()
+ {
+ bool flag = s_instance == null;
+ if (flag)
+ {
+ s_instance = new ActionEditorStyles();
+ }
+ return s_instance;
+ }
+
+ private ActionEditorStyles()
+ {
+ selectIcon = (Texture2D)Resources.Load<Texture2D>("select_white");
+ selectIcon.filterMode = FilterMode.Point;
+
+ //selectIcon = EditorGUIUtility.FindTexture("ClothInspector.SelectTool");
+
+ keyFrameIcon = EditorGUIUtility.FindTexture("animationkeyframe");
+ addFileIcon = EditorGUIUtility.FindTexture("d_Collab.FileAdded");
+ saveFileIcon = EditorGUIUtility.FindTexture("d_Collab.FileUpdated");
+ deleteIcon = EditorGUIUtility.FindTexture("d_P4_DeletedLocal");
+ infoIcon = EditorGUIUtility.FindTexture("UnityEditor.InspectorWindow");
+ keyIcon = EditorGUIUtility.FindTexture("d_animationkeyframe");
+ starIcon = EditorGUIUtility.FindTexture("Favorite");
+ starIcon2 = EditorGUIUtility.FindTexture("Favorite Icon");
+ recordIcon = EditorGUIUtility.FindTexture("d_Animation.Record");
+
+ InitStyle(out textBoldBig, GUI.skin.label, s => {
+ s.fontStyle = FontStyle.Bold;
+ s.fontSize = 18;
+ s.alignment = TextAnchor.MiddleCenter;
+ });
+
+ InitStyle(out textBold, GUI.skin.label, s => {
+ s.fontStyle = FontStyle.Bold;
+ });
+ InitStyle(out textBoldSmall, GUI.skin.label, s => {
+ s.fontSize = 9;
+ s.fontStyle = FontStyle.Bold;
+ });
+ InitStyle(out textBoldSmallMid, GUI.skin.label, s => {
+ s.fontSize = 9;
+ s.fontStyle = FontStyle.Bold;
+ s.alignment = TextAnchor.MiddleCenter;
+ });
+ InitStyle(out selectObj, GUI.skin.button, s => {
+ s.normal.background = selectIcon;
+ s.active.background = selectIcon;
+ s.focused.background = selectIcon;
+ s.hover.background = selectIcon;
+ });
+ InitStyle(out textSmall, GUI.skin.label, s => {
+ s.fontSize = 8;
+ });
+ InitStyle(out textMiddle, GUI.skin.label, s => {
+ s.fontSize = 10;
+ });
+ InitStyle(out textMiddleBold, GUI.skin.label, s => {
+ s.fontSize = 10;
+ s.fontStyle = FontStyle.Bold;
+ });
+ InitStyle(out boxToggle, EditorStyles.miniButtonLeft, s => {
+ s.fontSize = 8;
+ s.normal.textColor = Color.white;
+ s.onNormal.textColor = Color.white;
+ s.active.textColor = Color.white;
+ s.onActive.textColor = Color.white;
+ });
+ InitStyle(out keyFrameButton, GUI.skin.button, s => {
+ s.fontSize = 9;
+ s.clipping = TextClipping.Overflow;
+ s.alignment = TextAnchor.MiddleCenter;
+ s.fontStyle = FontStyle.Bold;
+ s.normal.textColor = Color.yellow;
+ s.active.textColor = Color.yellow;
+ s.focused.textColor = Color.yellow;
+ s.hover.textColor = Color.yellow;
+ });
+ InitStyle(out keyButton, GUI.skin.button, s =>
+ {
+ s.normal.background = keyIcon;
+ s.active.background = keyIcon;
+ s.hover.background = keyIcon;
+ s.focused.background = keyIcon;
+ });
+ InitStyle(out starButton, GUI.skin.button, s =>
+ {
+ s.normal.background = starIcon;
+ s.active.background = starIcon;
+ s.hover.background = starIcon;
+ s.focused.background = starIcon;
+ });
+ InitStyle(out starButton2, GUI.skin.button, s =>
+ {
+ s.normal.background = starIcon2;
+ s.active.background = starIcon2;
+ s.hover.background = starIcon2;
+ s.focused.background = starIcon2;
+ });
+ InitStyle(out infoButton, GUI.skin.button, s =>
+ {
+ s.normal.background = infoIcon;
+ s.active.background = infoIcon;
+ s.hover.background = infoIcon;
+ s.focused.background = infoIcon;
+ });
+ InitStyle(out toggleSmallBold, GUI.skin.toggle, s => {
+ s.fontSize = 10;
+ //s.fontStyle = FontStyle.Bold;
+ });
+ InitStyle(out foldout, EditorStyles.foldout, s => {
+ });
+ }
+
+ private delegate void Initter(GUIStyle style);
+ private static void InitStyle(out GUIStyle normal, GUIStyle other, Initter initter)
+ {
+ normal = new GUIStyle(other);
+ initter(normal);
+ }
+ private static void InitStyle(out GUIStyle normal, Initter initter)
+ {
+ normal = new GUIStyle();
+ initter(normal);
+ }
+
+ }
+} \ No newline at end of file